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HiddenDragon (talk | contribs) (Created page with "{{Passive feature page | summary = '''Rupturing''' is a passive feature that causes a target to take damage whenevery they move. | description = On a hit, the target must succeed a {{Saving Throw|CON|dc=13}} or become {{Cond|Ruptured}}.{{Bug}} | condition = Ruptured | granted by items = Hunter's Dagger }} == Bugs == Despite what the description says, there is no saving throw and the condition is always applied.") |
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{{Passive feature page | {{Passive feature page | ||
| summary = '''Rupturing''' is a passive feature that causes a target to take damage | | summary = '''Rupturing''' is a passive feature that causes a target to take damage whenever they move.{{Bug}} | ||
| description = On a hit, the target | | description = On a hit, the target becomes {{Cond|Ruptured}} for 3 turns. | ||
| condition = Ruptured | | condition = Ruptured | ||
| | | condition duration = 3 | ||
| bugs = | |||
* The in-game description says the target has a {{Saving Throw|CON|dc=13}} to avoid the Ruptured effect. However, this is not true and the condition will always be applied. | |||
* Following attacks don't stack Rupture turns. Enemies hit by it will reset for 3 turns again. | |||
}} | }} | ||
Latest revision as of 23:12, 9 December 2024
Rupturing is a passive feature that causes a target to take damage whenever they move.[See: Bugs]
Description
On a hit, the target becomes for 3 turns.
Condition: Ruptured
How to learn
Granted by the weapons:
Bugs
- The in-game description says the target has a DC 13
Constitution saving throw to avoid the Ruptured effect. However, this is not true and the condition will always be applied.
- Following attacks don't stack Rupture turns. Enemies hit by it will reset for 3 turns again.