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{{Passive feature page | |||
|summary='''Tough''' is a passive feature obtainable by a [[Feat]] of the same name. Users of this feature have extra [[Hit Points]] per character level. | | summary = '''Tough''' is a passive feature obtainable by a [[Feat]] of the same name. Users of this feature have extra [[Hit Points]] per character level. | ||
|description=Your [[Hit Points|Hit Point]] maximum increases by 2 for every level you have gained. | | description = Your [[Hit Points|Hit Point]] maximum increases by 2 for every level you have gained. | ||
|image=Tough.webp | | image = Tough.webp | ||
|granted by feats= Tough (Feat) | | icon = Tough Icon.webp | ||
|notes= | | granted by feats = Tough (Feat) | ||
| notes = * This bonus applies retroactively to all levels gained by the character, including Level 1. For example, selecting this Feat at Level 8 will instantly add 16 maximum HP (in addition to 8 more maximum HP gained from levelling from Level 9 to Level 12). | |||
* This effect does not work while in [[Wildshape]] | |||
}} | }} |
Latest revision as of 21:43, 30 March 2024
Tough is a passive feature obtainable by a Feat of the same name. Users of this feature have extra Hit Points per character level.
Description
Your Hit Point maximum increases by 2 for every level you have gained.
How to learn
Granted by the feats: Tough (Feat)
Notes
- This bonus applies retroactively to all levels gained by the character, including Level 1. For example, selecting this Feat at Level 8 will instantly add 16 maximum HP (in addition to 8 more maximum HP gained from levelling from Level 9 to Level 12).
- This effect does not work while in Wildshape