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Brutal Leap: Difference between revisions
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| summary = '''Brutal Leap''' is a class action available to [[Minotaur]]s that allows them to leap and damage foes. | | summary = '''Brutal Leap''' is a class action available to [[Minotaur]]s that allows them to leap and damage foes. | ||
| description = Leap at a target and possibly knock it {{cond|Prone}}. | | description = Leap at a target and possibly knock it {{cond|Prone}}. | ||
| cost = bonus | | cost = bonus, movement m:3 | ||
| range m = 9 | | range m = 9 | ||
| range ft = 30 | | range ft = 30 | ||
| condition = Prone | | condition = Prone | ||
| condition save = Strength | | condition save = Strength | ||
| condition dc = caster | |||
| condition duration = 2 | | condition duration = 2 | ||
| used by creatures = Minotaur | | used by creatures = Minotaur | ||
| granted by items = Bonespike Boots | | granted by items = Bonespike Boots | ||
}} | }} | ||
Latest revision as of 20:52, 20 August 2024
Brutal Leap is a class action available to Minotaurs that allows them to leap and damage foes.
Description
Leap at a target and possibly knock it .
Properties
- Cost:
- Bonus action + 3 m / 10 ftMovement
- Details:
- Range: 9 m / 30 ft
Condition: Prone
Duration: 2 turns
Spell save DC Strength saving throw
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.