Ad placeholder
Divine Favour: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(added tips of combo with Luminous Armour and Boots of Stormy Clamour (credit to u/hillmo25 for this, though their Boots link is broken and leads to The Sacred Star instead)) |
||
(13 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{SpellPage | |||
| name = Divine Favour | |||
| image = Divine Favour.webp | |||
| level = 1 | |||
| school = Evocation | |||
| classes = Paladin | |||
| class learns at level 1 = War Domain:Domain Spell | |||
| class learns at level 2 = Paladin | |||
| races = | |||
| summary = This spell allows spellcasters to empower their [[Weapons]] to deal extra {{DamageColor|Radiant|Radiant}} damage. | |||
| description = Your prayer empowers you with divine radiance. Your weapons deal an additional {{DamageText|1d4|Radiant}} damage. | |||
| cost = bonus, spell1 | |||
| attack roll = | |||
| damage = | |||
| damage modifier = | |||
| damage type = | |||
| damage save = | |||
| damage save effect = | |||
| extra damage = | |||
| extra damage modifier = | |||
| extra damage type = | |||
| extra damage save = | |||
| extra damage save effect = | |||
| concentration = yes | |||
| range = Self | |||
| range m = | |||
| range ft = | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| condition = Divine Favour | |||
| condition duration = 3 | |||
| condition save = | |||
| area = | |||
| area category = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
| area duration = | |||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
| area turn end damage type = | |||
| area turn end damage save = | |||
| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = | |||
| notes = | |||
* Generally far better for [[War Domain]] [[Cleric]]s than [[Paladin]]s, as the latter's will gain more damage by spending it on [[Divine Smite]] to deliver roughly the same amount of damage in 1 hit instantly. The former, meanwhile, lacks '''Divine Smite''' and can stack up attacks with some help to gain more potential procs of the spell. | |||
** It does however serve as an easy and early repeatable way to trigger the [[Luminous Armour]] to inflict the [[Radiating Orb (Condition)|Radiating Orb]] debuff to lower enemy attack rolls. As this is a [[condition]] it can in turn also trigger the [[Boots of Stormy Clamour]] to further debuff enemies by lowering their physical [[Saving throws]]. | |||
}} | |||
== External Links == | |||
* {{FRWiki|Divine favor|long}} | |||
[[ | [[Category:Sources of Radiant damage]] | ||
Latest revision as of 21:19, 14 May 2024
Divine Favour is a level 1 evocation spell. This spell allows spellcasters to empower their Weapons to deal extra Radiant damage.
Description
Your prayer empowers you with divine radiance. Your weapons deal an additional 1d4Radiant damage.
Properties
- Cost
- Bonus action + Level 1 Spell Slot
- Details
- Range: Self
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Divine Favour
How to learn
Notes
- Generally far better for War Domain Clerics than Paladins, as the latter's will gain more damage by spending it on Divine Smite to deliver roughly the same amount of damage in 1 hit instantly. The former, meanwhile, lacks Divine Smite and can stack up attacks with some help to gain more potential procs of the spell.
- It does however serve as an easy and early repeatable way to trigger the Luminous Armour to inflict the Radiating Orb debuff to lower enemy attack rolls. As this is a condition it can in turn also trigger the Boots of Stormy Clamour to further debuff enemies by lowering their physical Saving throws.