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Searing Smite: Difference between revisions
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{{ | {{Feature page | ||
| type = spell | |||
| uid = Target_Smite_Searing | |||
| | |||
| | |||
| level = 1 | | level = 1 | ||
| school = Evocation | | school = Evocation | ||
| summary = This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit. | | summary = This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit. | ||
| description = Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra {{DamageText|1d6|Fire}} damage and marks the target with {{Cond|Searing Smite}}. | | description = Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra {{DamageText|1d6|Fire}} damage and marks the target with {{Cond|Searing Smite}}. | ||
| | | damage 1 = weapon | ||
| damage 1 type = Weapon | |||
| damage 2 = 1d6 | |||
| damage 2 type = Fire | |||
| damage 3 = 1d6 | |||
| damage 3 type = Fire | |||
| damage 3 info = Per turn | |||
| cost = action | | cost = action | ||
| hit cost = bonus | | hit cost = bonus, spell1 | ||
| attack roll = yes | | attack roll = yes | ||
| | | range = weapon | ||
| concentration = yes | | concentration = yes | ||
| | | higher levels = [[Upcasting]]: Casting this spell at a higher level deals an extra {{DamageText|1d6|Fire}} initial damage for each spell slot level above 1st. | ||
| spell flags = HasVerbalComponent, IsConcentration, IsHarmful, IsSpell | |||
| | |||
| | |||
| | |||
| condition = Searing Smite | | condition = Searing Smite | ||
| condition dc = caster | |||
| condition duration = 10 | | condition duration = 10 | ||
| condition save = | | condition save = CON | ||
| | | classes = Paladin | ||
| | | class learns at level 2 = Paladin | ||
| race learns at level 3 = Zariel Tiefling | |||
| granted by items = Skybreaker:Long Rest | |||
| notes = | |||
* [[Tiefling#Zariel tieflings|Zariel tieflings]] get a unique variant, {{SAI|Legacy of Avernus: Searing Smite}}, that they can cast once per [[Long Rest]]. | |||
* The incantation for Searing Smite is '''Ardē''', the Latin command "burn/blaze!" | |||
* See [[Smite]] for additional functionality information. | |||
| | |||
| | |||
| | |||
* | |||
}} | }} | ||
== External | == External links == | ||
* {{FRWiki|Searing smite|long}} | * {{FRWiki|Searing smite|long}} | ||
[[Category:Sources of Fire damage]] |
Latest revision as of 03:27, 23 February 2025
Searing Smite is a level 1 evocation spell. This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit.
Fire damage and marks the target with .
Fire initial damage for each spell slot level above 1st.
UID
Spell flags
Description
Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra 1d6
Properties
- Cost
Action
- Cost on hit
Bonus action +
Level 1 Spell Slot
Damage: 2~12- Details
Attack roll
Range: Normal weapon range
At higher levels
Upcasting: Casting this spell at a higher level deals an extra 1d6
Technical details

Target_Smite_Searing

Condition: Searing Smite
Duration: 10 turns
Spell save DC Constitution saving throw
- Takes 1d6
Fire damage per turn.
- The condition ends if target succeeds a Constitution
Saving throw.
How to learn
Classes:
- Class level 2: Paladin
- Character level 3: Zariel Tiefling
(Character level is the sum of all class levels for a multi-classed character.)
Granted by items:
Skybreaker (
Recharge: Long rest)
Notes
- Zariel tieflings get a unique variant, , that they can cast once per Long Rest.
- The incantation for Searing Smite is Ardē, the Latin command "burn/blaze!"
- See Smite for additional functionality information.