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Disarming Attack (Ranged): Difference between revisions

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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{WeaponActionPage
{{Weapon action page
| summary = '''Disarming Attack (Ranged)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Ranged Weapons and possibly make them drop their [[Weapons]].
| summary = '''Disarming Attack (Ranged)''' is a [[Battle Master]] [[Fighter]] class action. This combat manoeuvre allows the Fighter to deal damage to enemies with ranged weapons and possibly make them drop their [[weapons]].
| description = Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and potentially force the target to drop the weapons they are holding.
| description = Focus your shot on your foe's hands and possibly force them to drop the weapons they are holding.
| image = Disarming Attack Ranged.webp
| image = Disarming Attack Ranged.webp
| icon = Disarming Attack Ranged Icon.webp
| controller icon = Disarming Attack Ranged Icon.webp
| icon = Disarming Attack Ranged Unfaded Icon.webp
| cost = action
| cost = action
| hit cost = supdie
| concentration =  
| concentration =  
| damage = weapon
| damage = weapon
| extra damage = superiority die
| extra damage = superiority die
| attack roll = yes
| attack roll = yes
| on miss = Does not spend {{R|supdie|forceplural=yes}}.
| recharge =
| recharge =
| duration =  
| duration =  
Line 16: Line 19:
| aoe ft =  
| aoe ft =  
| save = STR
| save = STR
| save dc = weapon action
| notes =  
| notes =  
| condition = Weapon Dropped!
| condition dc = weapon action
| condition save = STR
| class learns at level 3 = Battle Master
}}
}}

Latest revision as of 06:04, 22 November 2024

Disarming Attack Ranged.webp

Disarming Attack (Ranged) is a Battle Master Fighter class action. This combat manoeuvre allows the Fighter to deal damage to enemies with ranged weapons and possibly make them drop their weapons.

Description

Focus your shot on your foe's hands and possibly force them to drop the weapons they are holding.

Properties

Cost
Action
Cost on hit
Superiority Die
Damage
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage
Details
Attack roll (On Miss: Does not spend Superiority Dice.)
STR Save (Weapon action DC)

Condition: Weapon Dropped!

Weapon Dropped! Weapon Dropped!

Weapon action DC  Strength saving throw

  • An enemy has made you drop your weapon to the ground.

How to learn

Classes: