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Wild Magic: Explosive Healing: Difference between revisions
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== Description == | == Description == | ||
Your spells of level 1 and higher heal all creatures in a {{C|3m / 10ft}} radius around the target for 1d4 <span style="color:mediumturquoise">hit points</span> per [[ | Your spells of level 1 and higher heal all creatures in a {{C|3m / 10ft}} radius around the target for 1d4 <span style="color:mediumturquoise">hit points</span> per [[Spells#Spell Slots|Spell Slot]] level. | ||
== Properties == | == Properties == | ||
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| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 5 turns}} | | {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 5 turns}} | ||
* Your spells of Level 1 and higher heal all creatures in a <code>3m / 10ft</code> radius for <span style="color:mediumturquoise">1d4 hit points</span> per [[ | * Your spells of Level 1 and higher heal all creatures in a <code>3m / 10ft</code> radius for <span style="color:mediumturquoise">1d4 hit points</span> per [[Spells#Spell Slots|Spell Slot]] level. | ||
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Revision as of 22:59, 4 February 2023
Wild Magic: Explosive Healing is a Magic Surge Effect of Wild Magic Sorcerers. This ability allows them to heal every creature in an area whenever they cast a Level 1 Spell or higher.
Description
Your spells of level 1 and higher heal all creatures in a 3m / 10ft
radius around the target for 1d4 hit points per Spell Slot level.
Properties
File:Wild Magic Explosive Healing Icon.png Wild Magic: Explosive Healing |
Duration: 5 turns
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