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Forced Manoeuvre: Difference between revisions
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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ | {{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | ||
| summary = '''Forced Manoeuvre''' is a {{Class|Battle Master}} [[Situational Action]]. This is a free action that increases the movement speed of an ally by 50% for a turn and prevents [[Opportunity Attack]]s. | |||
| summary = '''Forced Manoeuvre''' is a | |||
''See also: | ''See also: {{SAI|Manoeuvring Attack (Melee)}} and {{SAI|Manoeuvring Attack (Ranged)}}, the actions that spur this Situational Action.'' | ||
| description = Increase an ally's movement speed by 50%. They don't provoke [[Opportunity Attack]]s. | | description = Increase an ally's movement speed by 50%. They don't provoke [[Opportunity Attack]]s. | ||
| image = | | image = Forced Manoeuvre.webp | ||
| cost = freeaction | | cost = freeaction | ||
| concentration = | | concentration = |
Revision as of 10:15, 24 October 2023
Template:Up to date
Forced Manoeuvre is a Situational Action. This is a free action that increases the movement speed of an ally by 50% for a turn and prevents Opportunity Attacks.
See also:
and , the actions that spur this Situational Action.Description
Increase an ally's movement speed by 50%. They don't provoke Opportunity Attacks.
Properties
- Cost:
- freeaction
- Details:
- Range: 18 m / 60 ft
- Duration: 1 turn
Condition: Forced Manoeuvre
Duration: 1 turn
- Movement speed increased by half and doesn't provoke Opportunity Attacks.