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Self-Detonate: Difference between revisions

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(Created page with "{{ up to date | 2023-10-13 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | summary = '''Self-Detonate''' is a Class Action used by Steel Watcher (creature). This ability detonates the Steel Watcher, dealing heavy {{DamageType|Fire}} damage that ignores resistances and immunities. This ability also triggers if the Steel Watcher is brought to 0 Hit Points. | description = Explode in a burst of raging hellfire - eliminate all nearby wrongdoers....")
 
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| save = DEX, Targets still take half damage.
| save = DEX, Targets still take half damage.
| additional =
| additional =
| condition = Detonation Impending!
| condition =  
| condition duration = 2
| condition duration =  
| condition save =  
| condition save =  
| used by creatures = Steel Watcher (creature), Hellfire Watcher
| used by creatures = Steel Watcher (creature), Hellfire Watcher
| notes =  
| notes =  
}}
}}

Revision as of 07:55, 14 October 2023

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Self-Detonate is a Class Action used by Steel Watcher (creature). This ability detonates the Steel Watcher, dealing heavy Damage TypesFire damage that ignores resistances and immunities. This ability also triggers if the Steel Watcher is brought to 0 Hit Points.

Description

Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.

Hellfire ignores Resistance and Immunity to Damage TypesFire damage.

Properties

Cost:
freeaction
Damage:
D12 Fire.png 4d12 + 26 (30~74) Damage TypesFire
Details:
 Range: Self
DEX, Targets still take half damage. Save

How to learn

Used by creatures: Steel Watcher (creature), and Hellfire Watcher