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Self-Detonate: Difference between revisions
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HiddenDragon (talk | contribs) (Created page with "{{ up to date | 2023-10-13 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | summary = '''Self-Detonate''' is a Class Action used by Steel Watcher (creature). This ability detonates the Steel Watcher, dealing heavy {{DamageType|Fire}} damage that ignores resistances and immunities. This ability also triggers if the Steel Watcher is brought to 0 Hit Points. | description = Explode in a burst of raging hellfire - eliminate all nearby wrongdoers....") |
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| save = DEX, Targets still take half damage. | | save = DEX, Targets still take half damage. | ||
| additional = | | additional = | ||
| condition = | | condition = | ||
| condition duration = | | condition duration = | ||
| condition save = | | condition save = | ||
| used by creatures = Steel Watcher (creature), Hellfire Watcher | | used by creatures = Steel Watcher (creature), Hellfire Watcher | ||
| notes = | | notes = | ||
}} | }} |
Revision as of 07:55, 14 October 2023
Template:Up to date
Self-Detonate is a Class Action used by Steel Watcher (creature). This ability detonates the Steel Watcher, dealing heavy Fire damage that ignores resistances and immunities. This ability also triggers if the Steel Watcher is brought to 0 Hit Points.
Description
Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.
Hellfire ignores Resistance and Immunity to Fire damage.
Properties
- Cost:
- freeaction
- Damage:
- 4d12 + 26 (30~74) Fire
- Details:
- Range: Self
- DEX, Targets still take half damage. Save
How to learn
Used by creatures: Steel Watcher (creature), and Hellfire Watcher