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Ray of Sickness: Difference between revisions

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m (Added Magic Initiate: Wizard to How to learn section)
m (Added Magic Initiate: Sorcerer to How to learn section)
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| race learns at level 1 =
| race learns at level 1 =
| race learns at level 2 =
| race learns at level 2 =
| granted by feats = Magic Initiate: Wizard  
| granted by feats = Magic Initiate: Wizard, Magic Initiate: Sorcerer
| granted by items = Staff of Crones
| granted by items = Staff of Crones
| summary = This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage, and potentially Poisons them.
| summary = This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals {{DamageType|Poison}} damage, and potentially Poisons them.
| description = Possibly {{Cond|Poisoned|Poison}}s the target.
| description = Possibly {{Cond|Poisoned|Poison}}s the target.
| action type = action
| action type = action

Revision as of 11:13, 13 October 2023

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Ray of Sickness.webp

Ray of Sickness is a level 1 necromancy spell. This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Damage TypesPoison damage, and potentially Poisons them.

Description

Possibly Poison Poisons the target.

Properties

Damage
D8 Poison.png 2d8 (2~16) Damage TypesPoison
Details
Attack roll
 Range: 18 m / 60 ft

At higher levels

Upcast: Casting this spell at a higher level deals an extra 1d8Damage TypesPoison damage for each Spell Slot Level above 1st.

Condition: Poisoned

How to learn

Classes:

Feats:

Granted by the following items:

Notes

Visuals

External Links