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Ray of Sickness: Difference between revisions
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m (Added Magic Initiate: Wizard to How to learn section) |
m (Added Magic Initiate: Sorcerer to How to learn section) |
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| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| granted by feats = Magic Initiate: Wizard | | granted by feats = Magic Initiate: Wizard, Magic Initiate: Sorcerer | ||
| granted by items = Staff of Crones | | granted by items = Staff of Crones | ||
| summary = This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage, and potentially Poisons them. | | summary = This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals {{DamageType|Poison}} damage, and potentially Poisons them. | ||
| description = Possibly {{Cond|Poisoned|Poison}}s the target. | | description = Possibly {{Cond|Poisoned|Poison}}s the target. | ||
| action type = action | | action type = action |
Revision as of 11:13, 13 October 2023
Ray of Sickness is a level 1 necromancy spell. This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage, and potentially Poisons them.
Description
Possibly s the target.
Properties
- Damage
- 2d8 (2~16) Poison
- Details
- Attack roll
- Range: 18 m / 60 ft
At higher levels
Upcast: Casting this spell at a higher level deals an extra 1d8Poison damage for each Spell Slot Level above 1st.Condition: Poisoned
Duration: 2 turns
- Suffers Disadvantage on Attack rolls and Ability Checks.
How to learn
Classes:
- Class Level 3: Arcane Trickster, and Eldritch Knight
Granted by the following items:
Notes
- s of Green (Poison) Ancestry learn this spell automatically.
- Also granted to s who choose the Eldritch Invocation at level 7+. When gained in this way, the spell can be cast once per Long Rest and doesn't expend Spell Slots.