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Warhammer +1: Difference between revisions

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| image = Warhammer PlusOne Icon.png
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| quote = Following tradition, this hammer's faces were forged with grooves that sealed in the blood of its first kill.
| quote = Following tradition, this hammer's faces were forged with grooves that sealed in the blood of its first kill.

Revision as of 21:10, 12 October 2023

Warhammer +1 image

Warhammer +1 is an uncommon, lightly enchanted (+1) variant of the Warhammers family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage.

Description Icon.png

Following tradition, this hammer's faces were forged with grooves that sealed in the blood of its first kill.

Properties

One-handed damage
D8 Bludgeoning.png 1d8 + 1 (2~9) + Strength modifier Damage TypesBludgeoning
Two-handed damage
D10 Bludgeoning.png 1d10 + 1 (2~11) + Strength modifier Damage TypesBludgeoning
Details
Warhammers Warhammers
Rarity: Uncommon
Enchantment: + 1
 Versatile
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 2.7 kg / 5.4 lb
Price: 500 gp

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Backbreaker Backbreaker ()

Put extra force behind your strike to possibly knock your enemy Prone Prone.

Concussive Smash Concussive Smash ()

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

Weakening Strike Weakening Strike ()

Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip Weak Grip.

Where to find