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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
| type = classaction
| summary = '''Trip Attack (Ranged)''' is a {{Class|Battle Master}} [[Fighter]] Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Ranged Weapons and possibly knock them Prone.
| summary = '''Trip Attack (Ranged)''' is a [[Battle Master]] [[Fighter]] Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Ranged Weapons and possibly knock them Prone.
| description = A powerful shot that possibly knocks the target {{Cond|Prone}}.
| description = A powerful shot that possibly knocks the target [[Prone]].


'''On Miss: Does not spend Superiority Dice.
'''On Miss: Does not spend Superiority Dice.'''


{{Icon|Prerequisite Icon.png|25}} '''The target can't be Huge in size.'''
{{Prereq|The target can't be Huge in size.}}
| image = Trip Attack Ranged Icon.png
| image = Trip Attack Ranged.webp
| cost = supdie:1, action
| cost = supdie:1, action
| concentration =  
| concentration =  

Revision as of 06:18, 12 October 2023

Template:Up to date
Trip Attack Ranged.webp

Trip Attack (Ranged) is a Battle Master Battle Master Fighter Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Ranged Weapons and possibly knock them Prone.

Description

A powerful shot that possibly knocks the target Prone Prone.

On Miss: Does not spend Superiority Dice.

The target can't be Huge in size.

Properties

Cost:
Superiority Die + Action
Damage:
Weapon Damage TypesPhysical
+
D8 Physical.png 1d8 (1~8) Damage TypesPhysical
Details:
Attack roll
 Range: Normal weapon range

Variants

Condition: prone

Prone Prone

Duration: 1 turn

Strength saving throw

How to learn

Classes:

Granted by feats: Martial Adept