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Helldusk Boots: Difference between revisions

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| price = 450
| price = 450
| special =
| special =
* '''Steadfast:''' You cannot be forcibly moved by a foe's spells or actions, and you ignore the effects of [[Difficult Terrain]].
* '''Steadfast:''' You cannot be forcibly moved by a foe's spells or actions, and you ignore the effects of {{Cond|Difficult Terrain}}.
* '''Infernal Evasion:''' When you fail a {{SavingThrow}}, you may use your [[reaction]] to succeed instead.
* '''Infernal Evasion:''' When you fail a {{SavingThrow}}, you may use your {{Action|reaction}} to succeed instead.
* '''{{SmIconLink|Hellcrawler Icon.png|Hellcrawler}}:''' Teleport to an area and deal {{DamageText|2d8|Fire}} damage where you land. The impact blast spreads in a 3m / 10ft zone.
* '''{{SmIconLink|Hellcrawler Icon.png|Hellcrawler}}:''' Teleport to an area and deal {{DamageText|2d8|Fire}} damage where you land. The impact blast spreads in a 3m / 10ft zone.
| where to find =  
| where to find =  
* Found in a locked Gilded Chest {{Coords|-32|219}} on the top floor of [[Wyrm's Rock Fortress]] in [[Wyrm's Crossing]]. Taking the boots will make the Steel Watchers hostile.
* Found in a locked Gilded Chest {{Coords|-32|219}} on the top floor of [[Wyrm's Rock Fortress]] in [[Wyrm's Crossing]]. Taking the boots will make the Steel Watchers hostile.
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Revision as of 07:17, 11 October 2023

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Helldusk Boots image

The Helldusk Boots are a very rare pair of Boots that allows the wearer to ignore Difficult Terrain and being forcibly moved by hostile spells or action, to use a reaction to succeed on a Saving throw, and to use the Hellcrawler Hellcrawler bonus action.

Description Icon.png

No ore takes better to being forged than the infernal iron of Avernus, where the archdevil Zariel presides.

Properties

  • Boots Boots
  • Rarity: Very Rare
  •  Weight: 2 kg / 4 lb
  • Price: 450 gp

Special

The wearer of this item gains:

  • Steadfast: You cannot be forcibly moved by a foe's spells or actions, and you ignore the effects of Difficult Terrain Difficult Terrain.
  • Infernal Evasion: When you fail a Saving throw, you may use your Reaction to succeed instead.
  • Hellcrawler Hellcrawler: Teleport to an area and deal 2d8Damage TypesFire damage where you land. The impact blast spreads in a 3m / 10ft zone.

Where to find