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Wulbren's Hammer: Difference between revisions
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(I described exact location of the hammer.) |
(Rewriting with the weapon page template. Will go looking for proper image(s) soon.) |
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{{ up to date | 2023-10-10 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{WeaponPage | |||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | |||
| image = Light Hammer Icon.png | |||
| description = <!-- Optional description. Nonmagical and +1/+2/etc. will be auto-generated, so leave empty for those. Others will also have a sensible default description generated, so strictly speaking you can always leave this empty, but for weapons with special properties, you might want to instead provide a short description of what makes the weapon noteworthy. --> | |||
| quote = "Constructs and objects melt beneath this hefty blunt tool when wielded by a sharp mind." | |||
| category = simple <!-- martial or simple --> | |||
| melee or ranged = melee <!-- melee or ranged, duh --> | |||
| handedness = one-handed <!-- one-handed, versatile, two-handed --> | |||
| type = Light Hammers <!-- One of [[Category:Weapon Types]]. Always plural. --> | |||
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | |||
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | |||
| damage = 1d6 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> | |||
| damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | |||
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. --> | |||
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. --> | |||
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. --> | |||
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. --> | |||
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | |||
| ammunition = | |||
| finesse = | |||
| heavy = | |||
| light = yes | |||
| loading = | |||
| reach = | |||
| thrown = yes | |||
| can't dual wield = | |||
| dippable = yes | |||
| weight kg = 0.9 | |||
| weight lb = 1.8 | |||
| price = 65 | |||
| weapon actions = Concussive Smash | |||
| special = <!-- List of special features or abilities granted by the weapon. --> | |||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | |||
On a table up the ladder in the [[Moonrise Tower]] Prison Warden's room (X:575, Y:-647). | |||
}} | |||
==Notes== | |||
==Gallery== | |||
<gallery heights="300px" mode="packed"> | |||
</gallery> |
Revision as of 23:54, 10 October 2023
Wulbren's Hammer is an uncommon, lightly enchanted (+1) variant of the Light Hammers family of weapons. It is a simple melee weapon wielded in one hand. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.
"Constructs and objects melt beneath this hefty blunt tool when wielded by a sharp mind."
Properties
- Damage
- 1d6 + 1 (2~7) + Strength modifier Bludgeoning
- Details
- Rarity: Uncommon
- Enchantment: + 1
- One-Handed
- Light
- Thrown
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 0.9 kg / 1.8 lb
- Price: 65 gp
Weapon actions
If you have proficiency, equip in main hand to gain:
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
Where to find
- On a table up the ladder in the Moonrise Tower Prison Warden's room (X:575, Y:-647).