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Nature's Ward: Difference between revisions
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|image=Nature's Ward | |image=Nature's Ward.webp | ||
|summary='''Nature's Ward''' is a {{Class|Circle of the Land}} Passive Feature that grants immunity to Charm and Frighten effects from elementals and fey creatures. The Druid also becomes immune to Disease and Poison. | |summary='''Nature's Ward''' is a {{Class|Circle of the Land}} Passive Feature that grants immunity to Charm and Frighten effects from elementals and fey creatures. The Druid also becomes immune to Disease and Poison. | ||
|description = You can't be {{Cond|Charmed}} or {{Cond|Frightened}} by elementals and fey. Disease and poison also no longer affect you. | |description = You can't be {{Cond|Charmed}} or {{Cond|Frightened}} by elementals and fey. Disease and poison also no longer affect you. |
Revision as of 23:25, 9 October 2023
Nature's Ward is a Passive Feature that grants immunity to Charm and Frighten effects from elementals and fey creatures. The Druid also becomes immune to Disease and Poison.
Description
You can't be or by elementals and fey. Disease and poison also no longer affect you.
How to learn
Classes:
- Class level 10: Circle of the Land