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'''Ray of Sickness''' is a [[Spell#1st Level Spells|Level 1]] Necromancy Spell. This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage and potentially poisons them. | |||
[[Category:Spells]][[Category:Level 1 Spells]][[Category:Necromancy Spells]] | |||
[[File:Ray of Sickness Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox | [[File:Ray of Sickness Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox |
Revision as of 07:24, 31 January 2023
Ray of Sickness is a Level 1 Necromancy Spell. This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage and potentially poisons them.
Description
Call forth a ray of sickening energy. Deals 2d8 Poison damage
and possibly Poisons the target.
Properties
File:Actions Icons.png Action + File:Spell Icon.png Level 1 Spell Slot
Available to level 1 Sorcerer and Wizard.
- Damage: 4 ~ 24 Poison
- Range:
18m / 60ft
- Saving Throw:
Constitution
File:Poisoned Condition Icon 3.png Poisoned |
Duration: 2 turns
|
At Higher Levels
When the spell is cast a 2nd Level or higher, damage increases by 1d8 Poison
for each spell slots level above 1st.