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Glyph of Warding: Thunder: Difference between revisions

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(Initial info. Dice for Thunder d8 seems to be broken)
 
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[[Spell]] > [[Spell#List Of Spells|List Of Spells]] > [[Spell#3rd Level Spells|3rd Level Spells]] > [[Glyph of Warding]] > Glyph of Warding: Thunder
[[Spell]] > [[Spell#List Of Spells|List Of Spells]] > [[Spell#3rd Level Spells|3rd Level Spells]] > [[Glyph of Warding]] > Glyph of Warding: Thunder
----'''Glyph of Thunder: Sleep''' is variant of the Level 3 Abjuration Spell, [[Glyph of Warding]]. This variant of the spell allows spellcasters to inscribe a ward that explodes and deals <code><span style="color:#9966cc">Thunder</span></code> damage to enemies when triggered.
----'''Glyph of Warding: Thunder''' is variant of the Level 3 Abjuration Spell, [[Glyph of Warding]]. This variant of the spell allows spellcasters to inscribe a ward that explodes and deals <code><span style="color:#9966cc">Thunder</span></code> damage to enemies when triggered.
[[File:Glyph of Warding Thunder Icon.png|thumb|240x240px|{{AbilityInfobox
[[File:Glyph of Warding Thunder Icon.png|thumb|240x240px|{{AbilityInfobox
| title = <div style="font-size:105%; font-family:Georgia;">''"The glyphs explode and hurt everyone within range stepped on by an enemy. On save: Target still take half damage.''"</div>
| title = <div style="font-size:105%; font-family:Georgia;">''"The glyphs explode and hurt everyone within range stepped on by an enemy. On save: Target still take half damage.''"</div>

Revision as of 23:02, 30 January 2023

Spell > List Of Spells > 3rd Level Spells > Glyph of Warding > Glyph of Warding: Thunder


Glyph of Warding: Thunder is variant of the Level 3 Abjuration Spell, Glyph of Warding. This variant of the spell allows spellcasters to inscribe a ward that explodes and deals Thunder damage to enemies when triggered.
"The glyphs explode and hurt everyone within range stepped on by an enemy. On save: Target still take half damage."


Damage 5d8
Damage Types Thunder
Range 9m / 30ft
Area of Effect 4m / 13ft (Radius)
School Abjuration
Concentration None
Duration Until Long Rest (Ward)
Class Bard, Cleric, Wizard

Description

The glyphs explode and hurt everyone within range stepped on by an enemy. On save: Target still take half damage.

Only one glyph can be active at a time.

Properties

File:Actions Icons.png Action + File:Spell Slots Icon 2.png Level 3 Spell Slot

Available to level 5 Bard, Cleric and Wizard.

  • Range: Range Icon 2.png 9m / 30ft
  • Area of Effect: Aoe Icon.png 4m / 13ft (Radius)
  • Duration: Duration 50px.png Until Long Rest (the Ward)
  • Saving Throw: Saving Throw Icons.png Dexterity