Ad placeholder
Sethan: Spiritual Greataxe: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) (Created page with "{{ up to date | 2023-10-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> {{SpellPage | name = Sethan: Spiritual Greataxe | image = Spell Evocation SpiritualWeapon Greataxe.png | level = 6 | school = Evocation | ritual = | granted by items = Sethan | summary = This spell is similar to the Cleric spell Spiritual Weapon: Greataxe. It allows the user to summon a floating Greataxe that can attack enemies. | description = Summon a spiritual twin of Sethan in...") |
mNo edit summary |
||
Line 28: | Line 28: | ||
| action type = bonus | | action type = bonus | ||
| no spell slot = yes | |||
| attack roll = | | attack roll = | ||
| damage = | | damage = |
Revision as of 16:32, 4 October 2023
Sethan: Spiritual Greataxe is a level 6 evocation spell. This spell is similar to the Cleric spell Spiritual Weapon: Greataxe. It allows the user to summon a floating Greataxe that can attack enemies.
Description
Summon a spiritual twin of Sethan in a point you can see, dealing 3d8+2Force damage on a hit.
The Greataxe is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types.
- Its resources are a Bonus Action and 6 m / 20 ft of Movement Speed. It can Fly using its Movement Speed.
- Duration: 10 turns. Only one Spiritual Weapon may be summoned at any time.
It receives the following Class Action:
- Greataxe Slash: Cleave into your target with your mighty head.
- Damage:3d8 + 1 (4~25) Bludgeoning+2 Force
- Bonus action
- Melee: 1.5 m / 5 ft
- Damage:
It also receives the following Weapon Action:
- Lacerate ()
Slash at your target's vital points to make it .
- Bonus action
- Melee: 1.5 m / 5 ft
- Recharge: Short rest
Duration: 2 turns
- Creature takes 2Slashing damage at the start of each turn and has Disadvantage on Constitution Saving throws.
- Removed by healing.
Properties
- Details
- Range: 18 m / 60 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.