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Hypnotic Gaze: Difference between revisions
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{{ActionPage | |||
| image = Hypnotic Gaze.webp | |||
| class learns at level 2 = Enchantment | |||
| summary = '''Hypnotic Gaze''' is an {{Class|Enchantment}} Class Action that attempts to Incapacitate a greature. You can maintain your gaze to keep it going | |||
| description = {{Cond|Charmed|Charm}} and {{Cond|Incapacitate}} a creature. It cannot attack you. It cannot act. | |||
You can {{SAI|Maintain Hypnotic Gaze}} your Hypnotic Gaze each turn to extend its duration. | |||
| cost = action | |||
| recharge = Long Rest | |||
| range = melee | |||
| condition = Hypnotic Gaze | |||
| condition duration = 2 | |||
| condition save = WIS | |||
| additional = | |||
}} | |||
{{WizardNavbox}} |
Revision as of 01:38, 3 October 2023
Hypnotic Gaze is an Enchantment Class Action that attempts to Incapacitate a greature. You can maintain your gaze to keep it going
Description
and Incapacitate a creature. It cannot attack you. It cannot act.
You can
your Hypnotic Gaze each turn to extend its duration.Properties
Condition: Hypnotic Gaze
Duration: 2 turns
- Can't move or take actions, bonus actions, or reactions.
- Spellcaster has Advantage on Ability Checks in dialogue.
- Removed upon taking damage.
- Duration can be extended with
How to learn
Classes:
- Class level 2: Enchantment