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Sleet Storm: Difference between revisions
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Sleet Storm is a Level 3 Conjuration Spell. This spell allows spellcasters to call forth a storm that douses fire, creates an ice surface, and disrupts the concentration of spellcasters.
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*Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 18m / 60ft}} | *Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 18m / 60ft}} | ||
*Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}} | *Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}} | ||
*Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]][[Constitution]], [[Dexterity]]}} | |||
*Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 9m / 30ft (Radius)}} | *Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 9m / 30ft (Radius)}} | ||
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Revision as of 04:49, 30 January 2023
Spell > List Of Spells > 3rd Level Spells > Sleet Storm
Sleet Storm is a Level 3 Conjuration Spell. This spell allows spellcasters to call forth a storm that douses fire, creates an ice surface, and disrupts the concentration of spellcasters.

"Call forth a storm that douses fire, creates an ice surface, and disrupts the concentration of spellcasters. Ice is a surface that is considered difficult terrain. Creatures moving through it have their Movement Speed halved, and may fall Prone."
File:Actions Icons.png Action File:Spell Slots Icons.png Level 3 Spell Slot
Range | 18m / 60ft |
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Area of Effect | 9m / 30ft (Radius) |
School | Conjuration |
Saving Throw | Constitution, Dexterity |
Concentration | Required |
Condition | Sleet Storm |
Duration | 10 turn |
Class | Druid, Sorcerer, Wizard |
Description
Call forth a storm that douses fire, creates an ice surface, and disrupts the concentration of spellcasters.
Ice is a surface that is considered difficult terrain. Creatures moving through it have their Movement Speed halved, and may fall Prone.
Properties
File:Actions Icons.png Action + File:Spell Slots Icons.png Level 3 Spell Slot
Available to level 3 Bard and Druid.
- Range:
18m / 60ft
- Concentration:
Required
- Saving Throw:
Constitution, Dexterity
- Area of Effect:
9m / 30ft (Radius)
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![]() 10 turn
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