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Spirit Guardians (Necrotic): Difference between revisions
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Spirit Guardians: Necrotic is a variation of the Level 3 Conjuration Spell, Spirit Guardians. This variant of the spell deals
(Created page with "Spell > List Of Spells > 3rd Level Spells > Spirit Guardians > Spirit Guardians: Necrotic ----'''Spirit Guardians: Necrotic''' is a variation of the Level 3 Conjuration Spell, Spirit Guardians. This variant of the spell deals <code><span style="color:#66cc66">Necrotic</span></code> damage.File:Spirit Guardians Icon.png|thumb|240x240px|{{AbilityInfobox |title=<div style="font-size...") |
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Revision as of 09:16, 29 January 2023
Spell > List Of Spells > 3rd Level Spells > Spirit Guardians > Spirit Guardians: Necrotic
Spirit Guardians: Necrotic is a variation of the Level 3 Conjuration Spell, Spirit Guardians. This variant of the spell deals
Necrotic
damage.
Description
Call forth spirits to protect an area around you.
Nearby enemies take 3d8 Necrotic
damage per turn, and their Movement Speed is halved.
On a successful save, target still takes half damage.
Properties
File:Actions Icons.png Action + File:Spell Icon.png Level 3 Spell Slot
Available to level 5 Cleric.
- 3d8 (3~24) Necrotic per turn
- Range:
Self
- Area of Effect:
3m / 10ft (Radius)
- Concentration:
Required
Aura: Spirit Guardian |
Duration: 10 turns
|
At Higher Levels
When the spell is cast using a 4th Level spell slot or higher, damage increases by 1d8 Necrotic
damage for each spell slot level above 3rd.