Ad placeholder
Spirit Guardians: Difference between revisions
Jump to navigation
Jump to search
Spirit Guardians is a Level 3 Conjuration Spell. This spell allows spellcasters to call forth spirits to damage nearby targets and slow their movement.
(URL fix) |
mNo edit summary |
||
Line 25: | Line 25: | ||
*Select Variant | *Select Variant | ||
**[[File:Spirit Guardians Icon.png|frameless|25x25px]] [[Spirit Guardians: Radiant]] | **[[File:Spirit Guardians Icon.png|frameless|25x25px]] [[Spirit Guardians: Radiant]] | ||
**[[File:Spirit Guardians Icon.png|frameless|25x25px]] [[ | **[[File:Spirit Guardians Icon.png|frameless|25x25px]] [[Spirit Guardians: Necrotic]] | ||
*Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] Self}} | *Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] Self}} | ||
*Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 3m / 10ft (Radius)}} | *Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 3m / 10ft (Radius)}} |
Revision as of 09:16, 29 January 2023
Spell > List Of Spells > 3rd Level Spells > Spirit Guardians
Spirit Guardians is a Level 3 Conjuration Spell. This spell allows spellcasters to call forth spirits to damage nearby targets and slow their movement.
![](/w/images/thumb/d/d5/Spirit_Guardians_Spell.png/240px-Spirit_Guardians_Spell.png)
"Call forth spirits to protect an area around you. Nearby enemies take 3d8 Radiant or 3d8 Necrotic damage per turn, and their Movement Speed is halved. On a successful save, target still takes half damage."
File:Actions Icon.png Action File:Spell Icon.png Level 3 Spell Slot
Range | Self |
---|---|
Area of Effect | 3m / 10ft (Radius) |
School | Conjuration |
Concentration | Required |
Duration | 10 Turns |
Class | Cleric |
Description
Call forth spirits to protect an area around you.
Nearby enemies take 3d8 Radiant
or 3d8 Necrotic
damage per turn, and their Movement Speed is halved.
On a successful save, target still takes half damage.
Properties
File:Actions Icons.png Action + File:Spell Icon.png Level 3 Spell Slot
Available to level 5 Cleric.
- Select Variant
- Range:
Self
- Area of Effect:
3m / 10ft (Radius)
- Concentration:
Required
- Duration:
10 turns
At Higher Levels
When the spell is cast using a 4th Level spell slot or higher, damage increases by 1d8 Radiant
or 1d8 Necrotic
damage for each spell slot level above 3rd.