User:Pandora/Test: Difference between revisions

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(Created page with "== Act Three == * The following permanent character bonuses can be obtained in Act Three of the game's story. {| class="wikitable" ! Name !! Effect !! How to Obtain !! Notes |- | Partial Ceremorphosis|| Gain access to tier 3 Illithid Powers, and automatically unlock all tier 1 Illithid Powers and the Fly tier 3 Illithid Power || Consume the Astral-Touched Tadpole offered by the Emperor|| |- | Bless || Gain a {{DieIcon|d4|Slashing}} '''+1...")
 
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| [[Danse Macabre]]|| Create 4 ghouls that fight alongside you || Read The Tharchiate Codex (found at the end of the Vault puzzle in Ramazith's Tower), then read the last page of the [[Necromancy of Thay]] (from Act 1) and pass a 20 Wisdom Saving Throw || Comes with a curse that lowers Constitution by 5, but can be removed with the [[Remove Curse]] spell while keeping Danse Macabre
| [[Danse Macabre]]|| Create 4 ghouls that fight alongside you || Read The Tharchiate Codex (found at the end of the Vault puzzle in Ramazith's Tower), then read the last page of the [[Necromancy of Thay]] (from Act 1) and pass a 20 Wisdom Saving Throw || Comes with a curse that lowers Constitution by 5, but can be removed with the [[Remove Curse]] spell while keeping Danse Macabre
|- {{anchor|Mirror of Loss}}
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| [[Mirror of Loss]]|| Gain +2 to an [[Ability Score]] of your choice (and optionally +1 to Charisma)  || Offer a prayer (DC 25 Religion Check) to the [[Mirror of Loss]] in the [[House of Grief]], then sacrifice one of the following: Constitution, Wisdom, Charisma, or your knowledge of the [[Necromancy of Thay]]. You'll receive the option to choose a +2 bonus to any ability.
| [[Mirror of Loss]]|| Gain +2 to an [[Ability Score]] of your choice (and optionally +1 to Charisma)  || Offer a prayer (DC 25 Religion Check) to the [[Mirror of Loss]] in the [[House of Grief]], then sacrifice one of the following: Constitution, Wisdom, Charisma, or your knowledge of the [[Necromancy of Thay]]. You'll receive the option to choose a +2 bonus to any ability.


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In order to ensure you receive '''Patriar's Memory''' the story the Narrator tells you must be the following: "Disappointment floods your mind. You were sure to succeed Stelmane, but Lord Enver Gortash has stolen your support. All that charming and cajoling in the parlous of the Upper City, Wasted." You can continue to reload until you receive this specific memory.
In order to ensure you receive '''Patriar's Memory''' the story the Narrator tells you must be the following: "Disappointment floods your mind. You were sure to succeed Stelmane, but Lord Enver Gortash has stolen your support. All that charming and cajoling in the parlous of the Upper City, Wasted." You can continue to reload until you receive this specific memory.
{{anchor|Mirror of Loss}}
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| [[Unstable Blood]]|| Your blood is now highly flammable and will explode on contact with fire || Give your blood to [[Araj Oblodra]] in [[Moonrise Towers]] in Act 2, then meet her again east of [[The Blushing Mermaid]] in Act 3 and help her again. She will give you a potion that grants this feature once drunk. ||  
| [[Unstable Blood]]|| Your blood is now highly flammable and will explode on contact with fire || Give your blood to [[Araj Oblodra]] in [[Moonrise Towers]] in Act 2, then meet her again east of [[The Blushing Mermaid]] in Act 3 and help her again. She will give you a potion that grants this feature once drunk. ||  
[[Category:Gameplay Mechanics]]
[[Category:Gameplay Mechanics]]
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Revision as of 17:26, 30 September 2023

Act Three

  • The following permanent character bonuses can be obtained in Act Three of the game's story.
Name Effect How to Obtain Notes
Partial Ceremorphosis Gain access to tier 3 Illithid Powers, and automatically unlock all tier 1 Illithid Powers and the Fly tier 3 Illithid Power Consume the Astral-Touched Tadpole offered by the Emperor
Bless Gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws. Pay Boney in the Circus of the Last Days 5000 gold to construct a statue of yourself. Can only construct a statue for a single character. The effect begins once you long rest.
Monk's Hideous Laughter Gain casting of Tasha's Hideous Laughter per long rest Carry the Sentient Amulet from Grymforge to a casket under the Open Hand Temple in Wyrm's Crossing, completing Help the Cursed Monk. Must choose to accept the curse yourself. Possible wisdom loss if you fail Constitution/Wisdom saves. The sentient amulet seems to lose all of its abilities after the quest completion.
The Tharchiate Codex: Blessing Once per long rest, gain temporary hit points Read The Tharchiate Codex (found at the end of the Vault puzzle in Ramazith's Tower) Remains active if The Tharchiate Codex is also used to obtain Danse Macabre
Danse Macabre Create 4 ghouls that fight alongside you Read The Tharchiate Codex (found at the end of the Vault puzzle in Ramazith's Tower), then read the last page of the Necromancy of Thay (from Act 1) and pass a 20 Wisdom Saving Throw Comes with a curse that lowers Constitution by 5, but can be removed with the Remove Curse spell while keeping Danse Macabre
Mirror of Loss Gain +2 to an Ability Score of your choice (and optionally +1 to Charisma) Offer a prayer (DC 25 Religion Check) to the Mirror of Loss in the House of Grief, then sacrifice one of the following: Constitution, Wisdom, Charisma, or your knowledge of the Necromancy of Thay. You'll receive the option to choose a +2 bonus to any ability.

If you sacrificed an ability, you'll receive the Stolen Vigour curse (-2 to that Ability). This can be cured via Remove Curse Remove Curse(this curse as of v4.1.1.3686210 goes away upon a long rest, and you retain the +2 bonus).

Occasionally, when sacrificing an ability to the mirror, you may receive the Patriar's Memory buff (+1 CHA). If this happens, interact with the mirror again, sacrifice your knowledge of Necromancy of Thay, and choose an ability to receive a +2 bonus. After both interactions, the mirror is sated. Cast Remove Curse Remove Curse and you are left with +1 to Charisma and +2 to an ability of your choice. (See notes!)

Can be raised above 20 (up to 24, for all memories, including the Patriar's)

If no prayer is offered prior to sacrificing memories, no bonus is received.

As of Hotfix #4, all bonuses from the Necromancy of Thay are retained when you sacrifice its knowledge, along with the Ability Score increase - this is likely a bug.

As of Hotfix #4, it is unclear whether the Patriar's Memory buff is a bug, as it doesn't trigger every time. This may require several save-and-load attempts to attain. It is also unclear whether there is a way to gain a +1 bonus to ability scores other than Charisma - possibly a class-specific Arcana check? [Needs Verification]

In order to ensure you receive Patriar's Memory the story the Narrator tells you must be the following: "Disappointment floods your mind. You were sure to succeed Stelmane, but Lord Enver Gortash has stolen your support. All that charming and cajoling in the parlous of the Upper City, Wasted." You can continue to reload until you receive this specific memory.

Unstable Blood Your blood is now highly flammable and will explode on contact with fire Give your blood to Araj Oblodra in Moonrise Towers in Act 2, then meet her again east of The Blushing Mermaid in Act 3 and help her again. She will give you a potion that grants this feature once drunk.