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editsWild Magic: Weapon Infusion (Condition) (edit)
Revision as of 06:04, 30 September 2023
, 30 September 2023no edit summary
HiddenDragon (talk | contribs) (Created page with "{{ConditionPage | icon = Wild Magic Weapon Infusion Icon.png | effects = * Magic infuses this weapon. Until the end of the barbarian's Rage, it deals an additional {{DamageText|1d6|Force}} damage and gains the {{Light}} and {{Thrown}} properties. If thrown, it immediately reappears in the barbarian's hand. }} {{BarbarianNavbox}}") |
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* Magic infuses this weapon. Until the end of the barbarian's [[Rage]], it deals an additional {{DamageText|1d6|Force}} damage and gains the {{Light}} and {{Thrown}} properties. If thrown, it immediately reappears in the barbarian's hand. | * Magic infuses this weapon. Until the end of the barbarian's [[Rage]], it deals an additional {{DamageText|1d6|Force}} damage and gains the {{Light}} and {{Thrown}} properties. If thrown, it immediately reappears in the barbarian's hand. | ||
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