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Wild Magic: Slow: Difference between revisions
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HiddenDragon (talk | contribs) (Created page with "{{ActionPage | summary = '''Wild Magic: Slow''' is a Wild Magic effect of the {{Class|Wild Magic}}. This negative effect places the Slow condition on you, reducing your {{Armour Class}}, Dexterity Saving Throws and actions. | description = |You are {{Cond|Slowed}}. | image = Wild Magic Turn Magic.webp | condition = Slowed | condition duration = 2 | class learns at level 1 = Wild Magic | notes = }} {{SorcererNavbox}}") |
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{{ActionPage | {{ActionPage | ||
| summary = '''Wild Magic: Slow''' is a [[Wild Magic (Subclass Feature)|Wild Magic]] effect of the {{Class|Wild Magic}}. This negative effect places the Slow condition on you, reducing your {{Armour Class}}, Dexterity [[Saving Throw]]s and actions. | | summary = '''Wild Magic: Slow''' is a [[Wild Magic (Subclass Feature)|Wild Magic]] effect of the {{Class|Wild Magic}}. This negative effect places the Slow condition on you, reducing your {{Armour Class}}, Dexterity [[Saving Throw]]s and actions. | ||
| description = | | description = You are {{Cond|Slowed}}. | ||
| image = Wild Magic Turn Magic.webp | | image = Wild Magic Turn Magic.webp | ||
| condition = Slowed | | condition = Slowed |
Revision as of 21:30, 29 September 2023
Wild Magic: Slow is a Wild Magic effect of the Wild Magic. This negative effect places the Slow condition on you, reducing your Armour Class, Dexterity Saving Throws and actions.
Description
You are .
Condition: Slowed
Duration: 2 turns
- Movement Speed is halved
- Armour Class and Dexterity Saving throws are reduced by 2
- Can only take an Action or a Bonus Action, not both
- Cannot take Reactions
- Cannot make more than 1 attack per turn
- Spells cast might be delayed for one turn
How to learn
Classes:
- Class level 1: Wild Magic