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Findal: Difference between revisions
(Speak with dead) |
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[[Category: Humanoids]] | [[Category: Humanoids]] | ||
[[Category: Halflings]] | [[Category: Halflings]] | ||
[[Category: Druids]] | |||
[[Category: Characters in Act 1]] | [[Category: Characters in Act 1]] | ||
[[Category: Available to Speak with Dead]] | [[Category: Available to Speak with Dead]] |
Revision as of 15:44, 29 September 2023
Findal | |||||||
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Stats | |||||||
Level 1 | |||||||
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Race | [[| ]] | ||||||
Type | Humanoid | ||||||
HP | 22 | ||||||
AC | 11 | ||||||
Size | Small | ||||||
Weight | 35kg / 70lbs | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | +1 | ||||||
Passive features | |||||||
Character information | |||||||
Class | |||||||
Location | Underground Passage, Emerald Grove | ||||||
Findal is a Lightfoot Halfling in the Underground Passage. He is being interrogated by Tracker Worm, Tracker Torrack, Sharp-eye Gurza and Warrior Gresh.
Spells Known
Level 1 Spells Known
Cantrips known
Notable Loot
Act One
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
When the party approaches the goblins turn their focus to the party. If Findal's health is restored, he joins the fight as an ally, even if the player is currently escorting Sazza. Once the goblins are dealt with, you can speak to Findal. He is grateful to be saved, though you can tell him you're here to finish the goblins job for them.
He can be spoken to about why he was in the tunnels. He says he was gathering herbs when the goblins caught him, and that the goblins were asking him about a weapon. He warns the players that the area is trapped.
If the players are currently escorting Sazza out through the Underground Passage, Findal notices the rescue attempt. The player has a few options for how to handle this. They can...
- Convince him that Halsin told the party to free Sazza with a DC 15 Deception check
- Persuade him that Sazza is going to help you destroy the goblin camp with a DC 15 Persuade check
- intimidate him with a DC 15 Intimidation check
- Hand Sazza over
If the player passes the check, Findal can be spoken to again for his regular dialogue. If they fail, they have to fight Findal. If Sazza is handed over, she and Findal will fight.
Should the players save him, Findal relocates to the Emerald Grove.
If the players confront Kagha and choose to fight the Shadow Druids, he will join the fight on the party's side.
Companion Approval
Interaction: Talking to Findal after saving him from the goblins in the Underground Passage.
- "Don't thank me just yet. I'm here to finish what they started"
Trivia
Can be spoken to with Speak with Dead.