Ad placeholder
Summon Us: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 6: | Line 6: | ||
<!-- High-res image of the item. --> | <!-- High-res image of the item. --> | ||
| image = | | image = COL_Summon_Us_Faded.png | ||
<!-- Low-res, small image of the item. Used with the ItemIcon template. --> | <!-- Low-res, small image of the item. Used with the ItemIcon template. --> | ||
| icon = | | icon = COL Summon Us Unfaded.png | ||
<!-- This is the first text that will appear on the page. Briefly describe what the item is and what makes it noteworthy. --> | <!-- This is the first text that will appear on the page. Briefly describe what the item is and what makes it noteworthy. --> |
Revision as of 11:48, 28 September 2023
This item, accessible near the end of Act Two, allows the player to summon Us as a controllable character to use in combat.
This sticky, greying mass exudes a slightly sweet, putrid odor.
Properties
- Miscellaneous Items
- Rarity: Common
- Weight: 0.2 kg / 0.4 lb
- Price: 1 gp
Where to find
Chop, found in the Mind Flayer ColonyX: 663 Y: -74 near the end of Act Two, keeps Us in a locked cage. The player may persuade him to give them the key, pickpocket it from Chop, kill Chop loot it from his corpse, or lockpick the cage (Chop witnessing an attempt at this will initiate a dialogue wherein the player may persuade him to relinquish the key.) Whatever the method, freeing Us will result in the player gaining this item.
Notes
May only be used once per Short Rest.