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Boar Charge: Difference between revisions
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{{ActionPage | |||
| summary = '''Boar Charge''' is a {{SAI|Boar Companion}} Action. Boars use this ability to charge toward enemies and deal Slashing Damage as well as knock them Prone. | |||
'''Boar Charge''' is a | | description = Charge forward, attacking all hostile creatures in the way. Deals {{DamageText|1d4 + 1|Slashing}} and potentially knocks targets {{SAI|Prone (Condition)|Prone}}. | ||
| image = Tusk Attack Icon.png | |||
| cost = action | |||
Charge forward, attacking all hostile creatures in the way. Deals | | damage = amount:1d4 + 1, type:Slashing | ||
| attack roll = yes | |||
| condition = prone | |||
| condition duration = 2 | |||
| condition save = STR | |||
}} | |||
| | |||
Revision as of 19:32, 25 September 2023
Boar Charge is a Action. Boars use this ability to charge toward enemies and deal Slashing Damage as well as knock them Prone.
Description
Charge forward, attacking all hostile creatures in the way. Deals 1d4 + 1Slashing and potentially knocks targets .
Properties
- Cost:
-
Action
- Damage:
-
1d4 + 1 (2~5)
Slashing
- Details:
-
Attack roll
Condition: prone
Duration: 2 turns
- Can't move or take
Actions,
Bonus actions, or
Reactions, and has
Disadvantage on
Strength and Dexterity saving throws.
- Attacks against a Prone creature have
Advantage if they're made within
3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only
How to learn
(Information not yet added.)