Ad placeholder
Zanner Toobin: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
ArcaneFocus (talk | contribs) mNo edit summary |
||
Line 3: | Line 3: | ||
|alt-image=[[File:Zanner Model.png|200px]]}}{{UnderConstruction}} | |alt-image=[[File:Zanner Model.png|200px]]}}{{UnderConstruction}} | ||
'''Zanner Toobin''' is a [[Rock Gnome]] NPC in [[Baldur's Gate 3]]. He is first found in the [[Steel Watch Foundry]]. If the player helps him, he becomes a [[Companions#Temporary%20Companions|Temporary Companion]]. | '''Zanner Toobin''' is a [[Rock Gnome]] NPC in [[Baldur's Gate 3]]. He is first found in the [[Steel Watch Foundry]]. If the player helps him, he becomes a [[Companions#Temporary%20Companions|Temporary Companion]]. | ||
==Gameplay== | |||
* Zanner may become a [[Companions#Temporary%20Companions|Temporary Companion]] if the player finds a way to convince him. | |||
* Zanner's lack of eyesight affects his abilities in combat, whether as an ally or enemy. | |||
* Zanner has access to [[Aid]], [[Acid Splash]], [[Misty Step]], [[Grease]], and [[Elemental Weapon: Fire]]. | |||
* While out of combat, Zanner has minor ambient dialogue for certain parts of the [[Steel Watch Foundry]] Lab Level, connecting the Steel Watch foundry's story to certain events and characters from Act Two. | |||
== Quest == | == Quest == | ||
By speaking with [[Zanner Toobin]] in the [[Steel Watch Foundry]] the quest [[Save the Gondians]] will start. | By speaking with [[Zanner Toobin]] in the [[Steel Watch Foundry]] the quest [[Save the Gondians]] will start. | ||
== Interactions == | |||
'''Ambient: Steel Watch Foundry, Lab Level''' | |||
: ''"I smell death and decay. We're near cadaver preparation, aren't we? Poor bastards are shipped in from all over the Realms. Most come from a fellow called Balthazar by way of Moonrise Towers."'' | |||
{{NavCharacters|3}} | {{NavCharacters|3}} |
Revision as of 19:14, 24 September 2023
Zanner Toobin | |||||||
---|---|---|---|---|---|---|---|
Stats | |||||||
Level 10 | |||||||
| |||||||
Race | [[Rock Gnome|Rock Gnome]] | ||||||
Type | Humanoid | ||||||
HP | 57 | ||||||
AC | 12 | ||||||
Movement Speed | 6m | ||||||
Size | Small | ||||||
Weight | 35kg | ||||||
Passive features | |||||||
Blind, Darkvision, Gnome Cunning, Opportunity Attack, Shortened Stride | |||||||
Model | |||||||
This page is in the process of being constructed or reformatted. You are welcome to contribute as well. Last edited on 2023-09-24. If multiple days have passed since, this template should be removed. |
Zanner Toobin is a Rock Gnome NPC in Baldur's Gate 3. He is first found in the Steel Watch Foundry. If the player helps him, he becomes a Temporary Companion.
Gameplay
- Zanner may become a Temporary Companion if the player finds a way to convince him.
- Zanner's lack of eyesight affects his abilities in combat, whether as an ally or enemy.
- Zanner has access to Aid, Acid Splash, Misty Step, Grease, and Elemental Weapon: Fire.
- While out of combat, Zanner has minor ambient dialogue for certain parts of the Steel Watch Foundry Lab Level, connecting the Steel Watch foundry's story to certain events and characters from Act Two.
Quest
By speaking with Zanner Toobin in the Steel Watch Foundry the quest Save the Gondians will start.
Interactions
Ambient: Steel Watch Foundry, Lab Level
- "I smell death and decay. We're near cadaver preparation, aren't we? Poor bastards are shipped in from all over the Realms. Most come from a fellow called Balthazar by way of Moonrise Towers."