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{{ up to date | 2023-09-23 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | |||
| type = classaction | |||
'''Pounce''' is a | | summary = '''Pounce''' is a {{SAI|Wild Shape: Panther}} Action. Panthers use this ability to leap onto enemies, dealing Piercing damage and possibly knocking them Prone. | ||
| description = Leap at a target to deal {{DamageText|2d8 + 1d6 + 2|Piercing}} damage and potentially knock it [[Prone (Condition)|Prone]]. | |||
| image = Pounce.webp | |||
Leap at a target to deal | | cost = action | ||
| damage = amount:2d8 + 2, type:Bludgeoning | |||
= | | damage2 = amount:1d6, type:Bludgeoning | ||
| attack roll = yes | |||
| range = ranged | |||
| range m = 7 | |||
| range ft = 22 | |||
| save = | |||
| condition = Prone | |||
| condition duration = 2 | |||
| condition save = STR | |||
| | | notes = | ||
| | }} | ||
Revision as of 09:42, 23 September 2023
Template:Up to date
Pounce is a
Action. Panthers use this ability to leap onto enemies, dealing Piercing damage and possibly knocking them Prone.Description
Leap at a target to deal 2d8 + 1d6 + 2Piercing damage and potentially knock it Prone.
Properties
- Cost:
- Action
- Damage:
- 2d8 + 2 (4~18) Bludgeoning
- + 1d6 (1~6) Bludgeoning
- Details:
- Attack roll
- Range: 18 m / 60 ft
Condition: Prone
Duration: 2 turns
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
(Information not yet added.)