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Elemental Weapon: Difference between revisions
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| notes = * This spell can be cast once per [[Long Rest]] using {{SmIconLink|Drakethroat Glaive Icon.png|Drakethroat Glaive}}. | | notes = * This spell can be cast once per [[Long Rest]] using {{SmIconLink|Drakethroat Glaive Icon.png|Drakethroat Glaive}}. You can use this effect to enchant a different weapon. Equip {{SmIconLink|Drakethroat Glaive Icon.png|Drakethroat Glaive}} and throw the weapon you want to enchant onto the ground. Target the weapon on the ground with the buff, then pick it up and equip it. | ||
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Revision as of 16:58, 22 September 2023
' is a level 3 transmutation spell. This spell imbues a weapon with a chosen energy type, increasing its damage and accuracy.
Description
Imbue a weapon with elemental power. It receives a +1 bonus to Attack rolls, and deals an additional 1d4 damage of your choice.
Properties
- Details
- Range: 18 m / 60 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Variants
How to learn
Classes:
- Class Level 9: Paladin
Notes
- This spell can be cast once per Long Rest using . You can use this effect to enchant a different weapon. Equip and throw the weapon you want to enchant onto the ground. Target the weapon on the ground with the buff, then pick it up and equip it.