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False Life: Difference between revisions

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''Available to level 1 [[Sorcerer]] and [[Wizard]].''
''Available to level 1 [[Sorcerer]] and [[Wizard]].''
* Gain: <code><span style="color:#33cccc">7</span> [[Hit Points#Temporary Hit Points|<span style="color:#33cccc">Temporary Hit Points</span>]]</code>
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Self}}
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Self}}
* Gain: <code><span style="color:#33cccc">7</span> [[Hit Points#Temporary Hit Points|<span style="color:#33cccc">Temporary Hit Points</span>]]</code>
 


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Revision as of 18:47, 5 December 2022

Spell > List Of Spells > 1st Level Spells > False Life


False Life is a Level 1 Necromancy Spell. This spell allows spellcasters to gain temporary hit points.

File:False Life Icon 2.png
"Bolster yourself with a necromantic facsimile of life to gain 7 Temporary Hit Points."


Gain 5 Hit Points
Range Self
School Necromancy
Concentration None
Condition False Life
Duration Until Long Rest
Class Sorcerer, Wizard

Description

Bolster yourself with a necromantic facsimile of life to gain 7 Temporary Hit Points.

Properties

File:Actions Icon.png Action + File:Spell Slots Icons.png Level 1 Spell Slot

Available to level 1 Sorcerer and Wizard.


At Higher Levels

When the spell is cast at 2nd Level or higher, gain an extra 5 temporary hit points for each spell slots level above 1st.