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Nature's Ward: Difference between revisions

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[[File:Nature's Ward Icon.png|frameless|right]]
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'''Nature's Ward''' is a [[Circle of the Land]] [[Druid]] passive feature that grants immunity to [[Charmed (Condition)|Charm]] and [[Frightened (Condition)|Frighten]] effects from elementals and fey creatures. The Druid also becomes immune to Disease and Poison.
|image=Nature's Ward Icon.png
 
|summary='''Nature's Ward''' is a [[Circle of the Land]] [[Druid]] passive feature that grants immunity to [[Charmed (Condition)|Charm]] and [[Frightened (Condition)|Frighten]] effects from elementals and fey creatures. The Druid also becomes immune to Disease and Poison.
== Description ==
|description = You can't be [[Charmed (Condition)|Charmed]] or [[Frightened (Condition)|Frightened]] by elementals and fey. Disease and poison also no longer affect you.
You can't be [[Charmed (Condition)|Charmed]] or [[Frightened (Condition)|Frightened]] by elementals and fey. Disease and poison also no longer affect you.
|class learns at level 10 = Circle of the Land
 
}}
== How to Acquire ==
* Level 10 {{Class|Circle of the Land}}
 
[[Category:Passive Features]]

Revision as of 22:30, 13 September 2023

Nature's Ward Icon.png

Nature's Ward is a Circle of the Land Druid passive feature that grants immunity to Charm and Frighten effects from elementals and fey creatures. The Druid also becomes immune to Disease and Poison.

Description

You can't be Charmed or Frightened by elementals and fey. Disease and poison also no longer affect you.


How to learn

Classes: