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Corpsegrinder: Difference between revisions

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| melee or ranged = melee
| melee or ranged = melee
| handedness = two-handed
| handedness = two-handed
| damage = 2d6
| damage = 2d6 + 2
| damage type = Bludgeoning
| damage type = Bludgeoning
| extra damage = 1d4 Thunder
| extra damage = 1d4 Thunder

Revision as of 22:54, 9 September 2023

Corpsegrinder image

Corpsegrinder is a rare, moderately enchanted (+2) special variant of the Mauls family of weapons. It is a martial melee weapon that's wielded with both hands.

Description Icon.png

Reliable and trustworthy, you could not hope for more respectable company than this maul whilst traversing the forlorn places of the world.

Properties

Damage
D6 Bludgeoning.png 2d6 + 2 (4~14) + Strength modifier Damage TypesBludgeoning
Extra damage
D4 Thunder.png 1d4 (1~4) Damage TypesThunder
Details
Mauls Mauls
Rarity: Rare
Enchantment: + 2
 Two-Handed
 Melee: 1.5 m / 5  ft
 Weight: 4.5 kg / 9 lb
Price: 190 gp

Special

The holder of this item gains:

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Backbreaker Backbreaker ()

Put extra force behind your strike to possibly knock your enemy Prone Prone.

Concussive Smash Concussive Smash ()

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

Grand Slam Grand Slam ()

Slam your weapon into the ground, dealing additional Damage TypesThunder damage equal to your proficiency bonus, thunderously impacting nearby foes and possibly pushing them away.

Where to find