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Trip Attack (Ranged): Difference between revisions
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| Damage = Weapon Damage + <span style="color:#999999">1d8</span> | | Damage = Weapon Damage + <span style="color:#999999">1d8</span> | ||
| Damage Types = [[Damage Types|<span style="color:#999999">Physical damage</span>]] | | Damage Types = [[Damage Types|<span style="color:#999999">Physical damage</span>]] | ||
| Range = Weapon Range | | Range = Weapon Range (Ranged) | ||
| Saving Throw = [[Strength]] | | Saving Throw = [[Strength]] | ||
| Condition = [[Condition#Prone|Prone]] | | Condition = [[Condition#Prone|Prone]] | ||
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* Damage: Weapon Damage + 1d8 Physical | * Damage: Weapon Damage + 1d8 Physical | ||
** <code>Weapon Damage + [[File:+1d8 Physical.png|frameless|50px]] <span style="color:#999999">1d8</span> [[Damage Types|<span style="color:#999999">Physical</span>]]</code> | ** <code>Weapon Damage + [[File:+1d8 Physical.png|frameless|50px]] <span style="color:#999999">1d8</span> [[Damage Types|<span style="color:#999999">Physical</span>]]</code> | ||
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Weapon Range}} | * Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Weapon Range}} (Ranged) | ||
* Saving Throw: {{C|[[File:Saving Throws Icon.png|frameless|upright=0.1]] [[Strength]]}} | * Saving Throw: {{C|[[File:Saving Throws Icon.png|frameless|upright=0.1]] [[Strength]]}} | ||
Revision as of 10:45, 23 May 2022
Trip Attack (Ranged) is a Battle Masters Fighters Action. This ability allow these Fighters to deal damage to enemies with Ranged Weapons and possibly make them go Prone.
File:Trip Attack Melee Icon 2.png
"Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and possibly knock the target Prone. Prerequisite: The target must be Large or smaller."
File:Actions Icons.png Action
Superiority Die

Damage | Weapon Damage + 1d8 |
---|---|
Damage Types | Physical damage |
Range | Weapon Range (Ranged) |
Saving Throw | Strength |
Condition | Prone |
Duration | 1 turn |
Description
Spend a superiority die to deal Weapon Damage + 1d8 Physical damage
and possibly knock the target Prone.
Prerequisite: The target must be Large or smaller.
Properties
File:Actions Icons.png Action +
Superiority Die
- Damage: Weapon Damage + 1d8 Physical
Weapon Damage +
1d8 Physical
- Range:
(Ranged)Weapon Range
- Saving Throw:
File:Saving Throws Icon.png Strength
File:Prone Condition Icon 3.png Prone |
|