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Pushing Attack (Melee): Difference between revisions

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| Damage = Weapon Damage + <span style="color:#999999">1d8</span>
| Damage = Weapon Damage + <span style="color:#999999">1d8</span>
| Damage Types = [[Damage Types|<span style="color:#999999">Physical damage</span>]]
| Damage Types = [[Damage Types|<span style="color:#999999">Physical damage</span>]]
| Range = Weapon Range
| Range = Weapon Range (Melee)
| Saving Throw = [[Strength]]
| Saving Throw = [[Strength]]
}}]]
}}]]
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* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Weapon Range}}
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Weapon Range}}
* Saving Throw: {{C|[[File:Saving Throws Icon.png|frameless|upright=0.1]] [[Strength]]}}
* Saving Throw: {{C|[[File:Saving Throws Icon.png|frameless|upright=0.1]] [[Strength]]}}
* [[File:Melee Icons.png|frameless|upright=0.1]] Melee

Revision as of 10:42, 23 May 2022

Pushing Attack (Melee) is a Battle Masters Fighters Action. This ability allow these Fighters to deal damage to enemies with Melee Weapons and push them away.

File:Pushing Attack Melee Icon 2.png
"Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and possibly push the target back 4.5m / 15ft."

File:Actions Icons.png Action Superiority Die d8 Icon.png Superiority Die

Damage Weapon Damage + 1d8
Damage Types Physical damage
Range Weapon Range (Melee)
Saving Throw Strength

Description

Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and possibly push the target back 4.5m / 15ft.

Properties

File:Actions Icons.png Action + Superiority Die d8 Icon.png Superiority Die