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Pushing Attack (Melee): Difference between revisions
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| Damage = Weapon Damage + <span style="color:#999999">1d8</span> | | Damage = Weapon Damage + <span style="color:#999999">1d8</span> | ||
| Damage Types = [[Damage Types|<span style="color:#999999">Physical damage</span>]] | | Damage Types = [[Damage Types|<span style="color:#999999">Physical damage</span>]] | ||
| Range = Weapon Range | | Range = Weapon Range (Melee) | ||
| Saving Throw = [[Strength]] | | Saving Throw = [[Strength]] | ||
}}]] | }}]] | ||
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* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Weapon Range}} | * Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Weapon Range}} | ||
* Saving Throw: {{C|[[File:Saving Throws Icon.png|frameless|upright=0.1]] [[Strength]]}} | * Saving Throw: {{C|[[File:Saving Throws Icon.png|frameless|upright=0.1]] [[Strength]]}} | ||
* [[File:Melee Icons.png|frameless|upright=0.1]] Melee |
Revision as of 10:42, 23 May 2022
Pushing Attack (Melee) is a Battle Masters Fighters Action. This ability allow these Fighters to deal damage to enemies with Melee Weapons and push them away.
Description
Spend a superiority die to deal Weapon Damage + 1d8 Physical damage
and possibly push the target back 4.5m / 15ft
.
Properties
File:Actions Icons.png Action + Superiority Die
- Damage: Weapon Damage + 1d8 Physical
Weapon Damage + 1d8 Physical
- Range:
Weapon Range
- Saving Throw:
File:Saving Throws Icon.png Strength
- Melee