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Andrick: Difference between revisions

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(Added save proficiencies. Detailed chapter one role.)
(Added attacks and expanded chapter role.)
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|initiative = +0
|initiative = +0
|passive = {{IconLink|Attack Of Opportunity Icon 64px.png|Attack of Opportunity|size=24px}}
|passive = {{IconLink|Attack Of Opportunity Icon 64px.png|Attack of Opportunity|size=24px}}
|class =  
|class =[[Cleric]]
|location = [[Forest]]
|location = [[Forest]]
|faction =[[Cult of the Absolute]]
|faction =[[Cult of the Absolute]]
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|alt-name =  
|alt-name =  
|alt-image =
|alt-image =
}}
|exp=15}}
'''Andrick''' is a novice of the [[Absolute]]. He is searching the Wilderness for survivors of the Nautiloid Wreck alongside his fellow believers [[Edowin]] and [[Brynna]].
'''Andrick''' is a novice of the [[Absolute]]. He is searching the Wilderness for survivors of the Nautiloid Wreck alongside his fellow believers [[Edowin]] and [[Brynna]].
== Attacks and Abilities ==
=== Main Hand Attack  - [[Longsword]] Two-Handed ===
{{Action}}
{{Attack Roll}}: +3
{{DamageInfo|count=1|die=10|plus=3|type=Slashing}}
* Is not proficient in longswords despite wielding one, likely because he's classed as a [[Cleric]]. Thus, he can not use any [[Weapon Actions]] or adds his [[Proficiency Bonus]] to attacks.
=== [[Throw]] ===
{{Action}}
{{Attack Roll}}: +5
* Will throw an [[Acid Vial]].


== Chapter One ==  
== Chapter One ==  
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If the player does not reveal their allegiance, the remaining siblings will ask the player what they should do next. They can be convinced to keep looking, to leave for the [[Goblin Camp]], or to seek out the owlbear that attacked them. He can prove a useful ally against the beast and if he survives can be told alongside Brynna to either continue their search for survivors of the Nautiloid or return to the Goblin Camp.
If the player does not reveal their allegiance, the remaining siblings will ask the player what they should do next. They can be convinced to keep looking, to leave for the [[Goblin Camp]], or to seek out the owlbear that attacked them. He can prove a useful ally against the beast and if he survives can be told alongside Brynna to either continue their search for survivors of the Nautiloid or return to the Goblin Camp.


In the Goblin Camp, Andrick will greet the player and say he's still getting used to rubbing elbows with Goblins.  
In the Goblin Camp, Andrick will greet the player and say he's still getting used to rubbing elbows with Goblins. He will turn hostile with the rest of the camp if you attack the leaders within the [[Shattered Sanctum]] or after the raid on the [[Emerald Grove]].  


{{CharactersNavbox|one}}
=== Notes ===
While seemingly attacking like a [[Fighter]], '''Andrick''' is actually a Cleric despite not casting any spells. This is likely because of his low [[Wisdom]] or somehow not having any spell prepared.{{CharactersNavbox|one}}
[[Category: Humans]]
[[Category: Humans]]
[[Category: Humanoids]]
[[Category: Humanoids]]
[[Category: Followers of the Absolute]]
[[Category: Followers of the Absolute]]
[[Category: Characters in Act 1]]
[[Category: Characters in Act 1]]

Revision as of 05:58, 4 September 2023

Novice of the Absolute
Andrick
Andrick-thumbnail.png
Stats
Level 2

STR

16
(+3)

DEX

11

CON

12
(+1)

INT

10

WIS

9
(-1)

CHA

8
(-1)
Bg3 content hr.png
Creature Race Icon.png  Race [[Human Human|Human Human]]
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 19
Creature AC Icon.png  AC 16
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 75kg
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +0
Passive features
Character information
Class [[ Cleric | Cleric ]] [[Category:Clerics]]
Location Forest
Faction Cult of the Absolute
Family Brynna, Edowin
Experience on kill 15

Andrick is a novice of the Absolute. He is searching the Wilderness for survivors of the Nautiloid Wreck alongside his fellow believers Edowin and Brynna.

Attacks and Abilities

Main Hand Attack - Longsword Two-Handed

Action

Attack roll: +3

D10 Slashing.png 1d10 + 3 (4~13) Damage TypesSlashing

Throw

Action

Attack roll: +5

Chapter One

Andrick is found in the Forest worrying over his brother, Edowin, who is dying from the wounds sustained from an owlbear attack. He is more trusting of the players.

Andrick has been tasked with looking for survivors of the Nautiloid Wreck. If the player reveals they are a survivor, or otherwise reveals themselves to not be a follower of the Absolute, he and his sister will turn aggressive.

If the player does not reveal their allegiance, the remaining siblings will ask the player what they should do next. They can be convinced to keep looking, to leave for the Goblin Camp, or to seek out the owlbear that attacked them. He can prove a useful ally against the beast and if he survives can be told alongside Brynna to either continue their search for survivors of the Nautiloid or return to the Goblin Camp.

In the Goblin Camp, Andrick will greet the player and say he's still getting used to rubbing elbows with Goblins. He will turn hostile with the rest of the camp if you attack the leaders within the Shattered Sanctum or after the raid on the Emerald Grove.

Notes

While seemingly attacking like a Fighter, Andrick is actually a Cleric despite not casting any spells. This is likely because of his low Wisdom or somehow not having any spell prepared.Template:CharactersNavbox