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Ray of Sickness: Difference between revisions

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| area condition 4 =
| area condition 4 =
| higher levels =
| higher levels =
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Poison}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
[[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Poison}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| notes = * {{Class|Draconic Bloodline}}s of Green (Poison) Ancestry learn this spell automatically.
| notes = * {{Class|Draconic Bloodline}}s of Green (Poison) Ancestry learn this spell automatically.
* Also granted to {{Class|Warlock}}s who choose the [[Eldritch Invocation]] '''Book of Ancient Secrets''' at level 7+. When gained in this way, the spell can be cast once per [[Long Rest]] and doesn't expend [[Spells#Spell Slots|Spell Slots]].
* Also granted to {{Class|Warlock}}s who choose the [[Eldritch Invocation]] '''Book of Ancient Secrets''' at level 7+. When gained in this way, the spell can be cast once per [[Long Rest]] and doesn't expend [[Spells#Spell Slots|Spell Slots]].

Revision as of 23:38, 1 September 2023

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Ray of Sickness Icon.png

Ray of Sickness is a level 1 necromancy spell. This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage, and potentially Poisons them.

Description

Possibly Poisons the target.

Properties

Damage
D8 Poison.png 2d8 (2~16) Damage TypesPoison
Details
Attack roll
 Range: 18 m / 60 ft

At higher levels

Upcast: Casting this spell at a higher level deals an extra 1d8Damage TypesPoison damage for each Spell Slot Level above 1st.

Condition: Poisoned

How to learn

Classes:

Notes

Visuals

External Links