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Mass Cure Wounds: Difference between revisions
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| ritual = | | ritual = | ||
| classes = Bard, Cleric, Druid, Life Domain | | classes = Bard, Cleric, Druid, Life Domain | ||
| class learns at level 9 = Bard, Cleric, Druid, Life Domain | | class learns at level 9 = Bard, Cleric, Druid, Circle of the Land, Life Domain | ||
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| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Healing}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 5th. | | higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Healing}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 5th. | ||
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Revision as of 11:25, 1 September 2023
Mass Cure Wounds is a level 5 evocation spell. This spell allows spellcasters to heal several of their allies.
Description
Unleash a soothing hum of energy that heals you and nearby allies.
No effect on Undead and Constructs
Properties
- Healing
- 3d8 (3~24) + Spellcasting modifier hit points
- Details
- Range: 18 m / 60 ft
At higher levels
Upcast: Casting this spell at a higher level deals an extra 1d8hit points damage for each Spell Slot Level above 5th.How to learn
Classes:
- Class Level 9: Bard, Cleric, Druid, Circle of the Land, and Life Domain