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Dominate Beast: Difference between revisions
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| classes = Druid, Sorcerer, Nature Domain, Archfey, Great Old One | | classes = Druid, Sorcerer, Nature Domain, Archfey, Great Old One | ||
| class learns at level 7 = Druid, Sorcerer, Nature Domain, Archfey, Great Old One | | class learns at level 7 = Druid, Sorcerer, Nature Domain, Archfey, Great Old One | ||
| class learns at level 10 = {{Class|Bard}} | | class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]] | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = |
Revision as of 23:23, 29 August 2023
Dominate Beast is a level 4 enchantment spell. This spell allows spellcasters to temporarily charm a Beast into fighting alongside the caster, rather than against them.
Description
Make a Beast fight alongside you. Every time the Beast takes damage, it makes a Wisdom Saving throw against your domination.
Properties
- Details
- Range: 18 m / 60 ft
- Concentration
At higher levels
Upcast: Casting this spell at a higher level doesn't grant any additional benefits.Condition: Dominated
Duration: 10 turns
- Affected entity will follow and fight alongside the caster of this spell.
- Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving throw.
How to learn
Classes:
- Class Level 7: Druid, Sorcerer, Nature Domain, Archfey, and Great Old One
- Class Level 10: [[ via Magical Secrets)
Notes
- s who choose the Mountain or Underdark Land at level 7 learn this spell automatically.
- Granted by Keepsake Ring