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Web: Difference between revisions

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(Bards can learn via Magical Secrets)
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| classes = Sorcerer, Wizard, Beast Master, Arcane Trickster, Eldritch Knight
| classes = Sorcerer, Wizard, Beast Master, Arcane Trickster, Eldritch Knight
| class learns at level 3 = Sorcerer, Wizard
| class learns at level 3 = Sorcerer, Wizard
| class learns at level 6 = {{Class|College of Lore}} (via [[Magical Secrets]] subclass feature)
| class learns at level 6 = {{Class|College of Lore}} via [[Magical Secrets]]
| class learns at level 8 = Arcane Trickster, Eldritch Knight
| class learns at level 8 = Arcane Trickster, Eldritch Knight
| class learns at level 10 = {{Class|Bard}} (via [[Magical Secrets]] class feature)
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]
| races =
| races =
| race learns at level 1 =
| race learns at level 1 =

Revision as of 23:14, 29 August 2023

Template:Up to date

Web Spell Icon.png

Web is a level 2 conjuration spell. This spell allows spellcasters to conjure a mass of sticky and flammable web at an area within range. Creatures moving or entering this area have their speed halved and can become Enwebbed.

Description

Cover an area in thick, flammable webbing that can Enweb creatures within.

An ally can use its Help action to try and tear away the webs.

Properties

Details
 Range: 18 m / 60 ft
Creates Area: Web
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Enwebbed

Enwebbed Enwebbed

Duration: 1 turn

Dexterity saving throw

Area: Web

Web Web

Duration: 10 turns

AoE: 4 m / 13 ft (Radius)

Difficult terrain - Movement Speed is halved. Can Enweb creatures. Prevents Falling damage. Flammable.

Type: Surface

Condition: Enwebbed

Enwebbed Enwebbed

Spell save DC  Dexterity saving throw

Condition: Difficult Terrain

How to learn

Classes:

Notes

Visuals

External Links