Ad placeholder
Findal: Difference between revisions
(fixed an error about where findal is located, and used a list to make the options regarding sazza more readable) |
m (added spells & skill check template) |
||
Line 52: | Line 52: | ||
}} | }} | ||
'''Findal''' is a [[Lightfoot Halfling]] in the [[Underground Passage]]. He is being interrogated by [[Tracker Worm]], [[Tracker Torrack]], [[Sharp-eye Gurza]] and [[Warrior Gresh]]. | '''Findal''' is a [[Lightfoot Halfling]] in the [[Underground Passage]]. He is being interrogated by [[Tracker Worm]], [[Tracker Torrack]], [[Sharp-eye Gurza]] and [[Warrior Gresh]]. | ||
== Spells Known== | |||
===== Level 1 Spells Known ===== | |||
{{div col | style = column-width: 18em; list-style-type: none;}} | |||
* [[File:Cure Wounds Icon.png|frameless|upright=0.1|link=Cure Wounds]] [[Cure Wounds]] | |||
{{div col end}} | |||
===== Cantrips known ===== | |||
{{div col | style = column-width: 18em; list-style-type: none;}} | |||
* [[File:Poison Spray Icon.png|frameless|upright=0.1|link=Poison Spray]] [[Poison Spray]] | |||
{{div col end}} | |||
== Notable Loot == | == Notable Loot == | ||
* {{SmIconLink|Key of the Ancients Icon.png|Key of the Ancients}} | * {{SmIconLink|Key of the Ancients Icon.png|Key of the Ancients}} | ||
== | |||
== Act One == | |||
{{SpoilerWarning}} | {{SpoilerWarning}} | ||
When the party approaches the goblins turn their focus to the party. If Findal's health is restored, he joins the fight as an ally, even if the player is currently escorting Sazza. Once the goblins are dealt with, you can speak to Findal. He is grateful to be saved, though you can tell him you're here to finish the goblins job for them. | When the party approaches the goblins turn their focus to the party. If Findal's health is restored, he joins the fight as an ally, even if the player is currently escorting Sazza. Once the goblins are dealt with, you can speak to Findal. He is grateful to be saved, though you can tell him you're here to finish the goblins job for them. | ||
Line 61: | Line 75: | ||
If the players are currently escorting [[Sazza]] out through the Underground Passage, Findal notices the rescue attempt. The player has a few options for how to handle this. They can... | If the players are currently escorting [[Sazza]] out through the Underground Passage, Findal notices the rescue attempt. The player has a few options for how to handle this. They can... | ||
* convince him that Halsin told the party to free Sazza with a | * convince him that [[Halsin]] told the party to free Sazza with a {{SkillCheck|Deception|15}} | ||
* persuade him that Sazza is going to help you destroy the goblin camp with a | * persuade him that Sazza is going to help you destroy the goblin camp with a {{SkillCheck|Perception|15}} | ||
* intimidate him with a | * intimidate him with a {{SkillCheck|Intimidation|15}} | ||
* hand Sazza over | * hand Sazza over | ||
Revision as of 20:44, 29 August 2023
Findal | |||||||
---|---|---|---|---|---|---|---|
Stats | |||||||
Level 1 | |||||||
| |||||||
Race | [[| ]] | ||||||
Type | Humanoid | ||||||
HP | 22 | ||||||
AC | 11 | ||||||
Size | Small | ||||||
Weight | 35kg / 70lbs | ||||||
Initiative | +1 | ||||||
Passive features | |||||||
| |||||||
Character information | |||||||
Location | Underground Passage, Silvanus' Grove | ||||||
Findal is a Lightfoot Halfling in the Underground Passage. He is being interrogated by Tracker Worm, Tracker Torrack, Sharp-eye Gurza and Warrior Gresh.
Spells Known
Level 1 Spells Known
Cantrips known
Notable Loot
Act One
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
When the party approaches the goblins turn their focus to the party. If Findal's health is restored, he joins the fight as an ally, even if the player is currently escorting Sazza. Once the goblins are dealt with, you can speak to Findal. He is grateful to be saved, though you can tell him you're here to finish the goblins job for them.
He can be spoken to about why he was in the tunnels. He says he was gathering herbs when the goblins caught him, and that the goblins were asking him about a weapon. He warns the players that the area is trapped.
If the players are currently escorting Sazza out through the Underground Passage, Findal notices the rescue attempt. The player has a few options for how to handle this. They can...
- convince him that Halsin told the party to free Sazza with a DC 15 Deception check
- persuade him that Sazza is going to help you destroy the goblin camp with a DC 15 Perception check
- intimidate him with a DC 15 Intimidation check
- hand Sazza over
If the player passes the check, Findal can be spoken to again for his regular dialogue. If they fail, they have to fight Findal. If Sazza is handed over, she and Findal will fight.
Should the players save him, Findal relocates to the Emerald Grove.