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{{ up to date | 2023-08-29 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{PageSeo | {{PageSeo | ||
|title = Mirkon | |title = Mirkon |
Revision as of 20:29, 29 August 2023
Mirkon | |||||||
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Stats | |||||||
Level 1 | |||||||
| |||||||
Race | [[| ]] | ||||||
Type | Humanoid | ||||||
HP | 5 | ||||||
AC | 10 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Small | ||||||
Weight | 25kg / 50lbs | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | - | ||||||
Passive features | |||||||
Resistances | |||||||
Character information | |||||||
Location | Secluded Cove, Tiefling Hideout | ||||||
Allies | Mol | ||||||
3D Model | |||||||
File:Mirkon 3D-Model.png |
Mirkon is a Tiefling child NPC in Baldur's Gate 3. He is the objective of the Investigate the Beach quest.
Chapter One
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
While exploring the Secluded Cove in the Druid Grove you can find Mirkon in a strange trance. Exploring the beach further or speaking to Mirkon results in the appearance of Harpies, which attack the party and Mirkon.
Provided that Mirkon survives the encounter with the harpies, he tells the player to visit Mol and gives the password to the Tiefling Hideout. After saving Mirkon, Gale addresses that he sees himself in the child.