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Command: Difference between revisions

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(Bards can learn this spell through the Magical Secrets class feature.)
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| area condition 4 =  
| area condition 4 =  
| higher levels = [[Spells#Upcasting|Upcast]]: Affect an additional target per level.
| higher levels = [[Spells#Upcasting|Upcast]]: Affect an additional target per level.
| notes = *Granted by {{rare|Salty Scimitar(rrr)}}
| notes = * {{Class|College of Lore}}s can choose to learn this spell at level 6 through the [[Magical Secrets]] subclass feature.
* {{Class|Bard}}s can choose to learn this spell at level 10 through the [[Magical Secrets]] subclass feature.
* Granted by {{rare|Salty Scimitar(rrr)}}
}}
}}


== External Links ==
== External Links ==
* {{FRWiki|Command|long}}
* {{FRWiki|Command|long}}

Revision as of 16:55, 28 August 2023

Template:Up to date

Command Halt Icon.png

Command is a level 1 enchantment spell. This spell allows spellcasters to order their target to flee, move closer, freeze, drop to the ground, or drop their weapon.

Description

Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon.

The effect of the command is based on the variant selected:

The target must succeed on a Wisdom saving throw in order to resist the effects.

Properties

Details
 Range: 18 m / 60 ft

At higher levels

Upcast: Affect an additional target per level.

How to learn

Classes:

Notes

External Links