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Orphic Hammer: Difference between revisions
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(beautify a little, since this is a plot-critical item) |
m (add missing properties) |
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Line 15: | Line 15: | ||
| handedness = versatile | | handedness = versatile | ||
| thrown = yes | | thrown = yes | ||
| damage = 1d8 | | damage = 1d8 + 3 | ||
| versatile damage = 1d10 | | versatile damage = 1d10 + 3 | ||
| damage type = Bludgeoning | | damage type = Bludgeoning | ||
| enchantment = +3 | | enchantment = +3 | ||
| weight kg = | | weight kg = 2.7 | ||
| weight lb = | | weight lb = 5.4 | ||
| price = | | price = 770 | ||
| special = * [[Unshackling Strike]] | | special = | ||
* '''Spell Resistance:''' You have {{Advantage}} on {{SavingThrow}}s against spells. | |||
* '''[[Unshackling Strike]]:''' Smite the magical bonds keeping a creature [[Restrained (Condition)|Restrained]], [[Paralysed (Condition)|Paralysed]], and [[Stunned (Condition)|Stunned]], freeing it. | |||
| weapon actions = Backbreaker, Concussive Smash, Weakening Strike | | weapon actions = Backbreaker, Concussive Smash, Weakening Strike | ||
}} | }} |
Revision as of 19:27, 25 August 2023
The Orphic Hammer is a legendary, plot-critical Warhammer with the power to shatter infernal bonds.
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Every contract a devil makes has some form of insurance - this one is cast in infernal iron and was forged in deep, ruinous hellfire.
Properties
- One-handed damage
- 1d8 + 3 (4~11) + Strength modifier Bludgeoning
- Two-handed damage
- 1d10 + 3 (4~13) + Strength modifier Bludgeoning
- Details
- Rarity: Legendary
- Enchantment: + 3
- Versatile
- Thrown
- Melee: 1.5 m / 5 ft
- Weight: 2.7 kg / 5.4 lb
- Price: 770 gp
Special
The holder of this item gains:
- Spell Resistance: You have Advantage on Saving throws against spells.
- Unshackling Strike: Smite the magical bonds keeping a creature Restrained, Paralysed, and Stunned, freeing it.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Backbreaker ()
Put extra force behind your strike to possibly knock your enemy .
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
- Weakening Strike ()
Target an enemy's hands with a non-lethal attack and possibly inflict .
Where to find
- * The Orphic Hammer can be obtained by making a deal with Raphael as part of the quest Deal with the Devil.
- If a deal was not made with Raphael, the hammer can instead be stolen from the Archive within the House of Hope.
Notes
- This hammer is the only way to shatter the infernal crystals that shackle Orpheus within the Astral Prism.