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Hellbeard Halberd: Difference between revisions
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| melee or ranged = melee | | melee or ranged = melee | ||
| handedness = two-handed | | handedness = two-handed | ||
| type = | | type = Halberds <!-- One of [[Category:Weapon Types]]. Always plural. --> | ||
| rarity = rare | | rarity = rare | ||
| enchantment = +2 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = +2 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> |
Revision as of 13:25, 25 August 2023
Hellbeard Halberd is a rare, moderately enchanted (+2) variant of the Halberds family of weapons. It is a martial melee weapon that's wielded with both hands. It gives the user extra reach in melee combat.
Salvaged from the beard of a dead infernal leviathan, whose facial hair was formed from the weapons of an army it had once vanquished..
Properties
- Damage
- 1d10 + 2 (3~12) + Strength modifier Slashing
- Extra damage
- 6 Poison
- Details
- Rarity: Rare
- Enchantment: + 2
- Two-Handed
- Extra Reach
- Dippable
- Range: 2.5 m / 8 ft
- Weight: 2.7 kg / 5.4 lb
- Price: 380 gp
Weapon actions
If you have proficiency, equip in main hand to gain:
- Rush Attack ()
Charge forward and attack the first enemy in your way, possibly pushing them .
- Lacerate ()
Slash at your target's vital points to make it .
- Cleave ()
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
Where to find
- * Sold by Helsik at the Devil's Fee once her special stock is unlocked.