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Fly (Spell): Difference between revisions
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| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = [[Spells#Upcasting|Upcast]]: | | higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 3rd. | ||
| notes = * Granted by {{SmallIcon|Boots of Psionic Movement Icon.png}} {{Very rare|Boots of Psionic Movement}}. {{Recharge|Long Rest}} | | notes = * Granted by {{SmallIcon|Boots of Psionic Movement Icon.png}} {{Very rare|Boots of Psionic Movement}}. {{Recharge|Long Rest}} | ||
* Also granted by {{SmallIcon|Helldusk Armour Icon.png}} {{legendary|Helldusk Armour}}. {{Recharge|Long Rest}} | * Also granted by {{SmallIcon|Helldusk Armour Icon.png}} {{legendary|Helldusk Armour}}. {{Recharge|Long Rest}} |
Revision as of 09:34, 25 August 2023
Fly is a level 3 transmutation spell. This spell allows spellcasters to grant a creature they touch the ability to fly.
Description
Bestow the ability to Fly upon yourself or an ally.
Properties
- Details
- Melee: 1.5 m / 5 ft
- Concentration
At higher levels
Upcast: Affects an additional target for each Spell Slot Level above 3rd.Condition: Flight
Duration: 10 turns
- Fly up to target position, up to 18 m / 60 ft each turn using your Movement Speed.
How to learn
Notes
- Granted by Boots of Psionic Movement. Recharge: Long rest
- Also granted by Helldusk Armour. Recharge: Long rest
Visuals
[[File:]]External Links
- Fly on the Forgotten Realms Wiki