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Reduce: Difference between revisions
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| school = Transmutation | | school = Transmutation | ||
| ritual = | | ritual = | ||
| classes = Sorcerer, Wizard | | classes = Sorcerer, Wizard, Arcane Trickster, Eldritch Knight | ||
| class learns at level 3 = Sorcerer, Wizard | | class learns at level 3 = Sorcerer, Wizard | ||
| class learns at level | | class learns at level 8 = Arcane Trickster, Eldritch Knight | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = |
Revision as of 09:03, 25 August 2023
Reduce is a level 2 transmutation spell. This spell allows spellcasters to decrease a creature's body size. Affected creatures deal less damage with their weapons and have Disadvantage on Strength Checks and Saving Throws.
This spell is a variant of Enlarge/Reduce.
Description
Make a creature smaller.
Its weapons deal 1d4 less damage (minimum of 1 damage). It has Disadvantage on Strength Checks and Saving throws.
Properties
- Details
- Range: 9 m / 30 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Reduced
Duration: 10 turns
- Size is reduced.
- Weapon attacks deal 1d4 less damage. Has Disadvantage on Strength Checks and Saving throws.
- Carrying Capacity is reduced by 25%
How to learn
Notes
- The Constitution Saving Throw only applies when the spell is cast on a non-party member.
- Reduce decreases the Size category of the target creature by 1. This affects the maximum size of creature it can Throw or use as an Improvised Melee Weapon, and vice-versa. For example, a creature of Medium size can only be thrown by a Large or larger creature. When Reduced, a Medium creature becomes Small and can be thrown by a Medium creature.
- While not stated in the spell description, Reduce also decreases the weight of the target creature. The formula used is:
Original Weight / 2.35 = New Weight (minus additional weight, if needed, to place creature in the correct size category)
(See Creature Size for more information.)