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Nature Domain: Difference between revisions
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** [[File:Sleet Storm Icon.png|frameless|upright=0.1|link=Sleet Storm]] [[Sleet Storm]] | ** [[File:Sleet Storm Icon.png|frameless|upright=0.1|link=Sleet Storm]] [[Sleet Storm]] | ||
** [[File:Plant Growth Icon.png|frameless|upright=0.1|link=Plant Growth]] [[Plant Growth]] | ** [[File:Plant Growth Icon.png|frameless|upright=0.1|link=Plant Growth]] [[Plant Growth]] | ||
=== Level 7 === | === Level 7 === | ||
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=== Level 8 === | === Level 8 === | ||
* [[File: | * [[File:Action DivineStrike Melee.png|frameless|upright=0.1]] '''Divine Strike: Elemental Fury:''' Once per turn, deal {{DieIcon|d8|Physical}} '''1d8''' {{DamageType|Cold}}, {{DamageType|Fire}}, or {{DamageType|Lightning}} damage in addition to your weapon's weapon damage when you make a melee attack. | ||
=== Level 9 === | === Level 9 === |
Revision as of 22:09, 24 August 2023
You embody the vast viridian power of the natural world, an avatar of the subtle divinity of fruitfall, avian migration, woodland silence, and the landslide's roaring fury.Nature Domain is one of the Subclasses of Cleric.
Subclass Features
Level 1
- Acolyte of Nature: You learn a Druid cantrip, and become Proficient in Animal Handling, Nature, or Survival.
- Available Druid cantrips: , , , and
- Gain Heavy armour Proficiency
- Domain Spells: You gain spells from your domain. They are Always Prepared.
Level 2
- Channel Divinity Action: Charm Animals and Plants
Level 3
- Domain Spells: You gain additional spells from your domain. They are Always Prepared.
Level 5
- Domain Spells: You gain additional spells from your domain. They are Always Prepared.
Level 7
- Domain Spells: You gain additional spells from your domain. They are Always Prepared.
Level 8
- Divine Strike: Elemental Fury: Once per turn, deal 1d8 Cold, Fire, or Lightning damage in addition to your weapon's weapon damage when you make a melee attack.
Level 9
- Domain Spells: You gain additional spells from your domain. They are Always Prepared.